Magicians' Guild
The Magicians' Guild is composed of magicians who perform tricks for any audience. Their members often travel from town to town, inn to inn to showcase their magic.
The founders, The Eight of Auryn are buried in the Magician's Tomb near Inkwell in Auryn. Their enforcers have been chosen since the founding of the Guild. They are called the Soldiers of Fortune. Four daggers with the card suits symbolize their loyalty to the magicians. The main hall of their tomb has several gambling games where people can bet money/items. The pillars can give the believers some temporary blessings. Members:
Lemma, the Elven guild enforcer/bodyguard dressed in black and red. Less of a showman, more of a hitman with deadly card throwing skills. He really tries to be entertaining (so he won't be such a stiff)
Kupra, a Gnome magician with a fez (that can chane into other hats) who was to perform at the Inkwell but was kidnapped by the Hexagon and dragged into the Magicians' Tomb.
They performed at Júlas before their show was interrupted by Aleph Null.
The founders, The Eight of Auryn are buried in the Magician's Tomb near Inkwell in Auryn. Their enforcers have been chosen since the founding of the Guild. They are called the Soldiers of Fortune. Four daggers with the card suits symbolize their loyalty to the magicians. The main hall of their tomb has several gambling games where people can bet money/items. The pillars can give the believers some temporary blessings. Members:
They performed at Júlas before their show was interrupted by Aleph Null.
History
A long time ago, this guild has been involved in a great battle of mages against demons in a forest. The impact is still seen in the blighted circles in this Eastern forest and the demonic presence felt.
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