Kantas expanse (from keriss entheless point of view) Missions Timeline
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Missions

This are all the missions that Keriss participated

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    A Fresh Start

    Location
    Port Ffirst
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    1

    A Song of Omens

    ou have embarked on a maritime expedition towards a far away land with the promise of finding a new, exciting, adventuring life away from the ever-threatening, city-filthy, scum-riddled port cities of the Sword Coast. The goal of the game will be to reach the town of Port Ffirst. Once a ramshackle amalgam of rotting wooden buildings, after the war that befell Daring Heights, the main settlement of this new-found continent, this port town flourished and grew immeasurably over the past year or so. Where once there was only one single hub of adventuring in Kantas, due to the rampant growth of Port Ffirst, mainly propelled by the arrival of many businessmen from all around the Sword Coast, now there are two. What dangers populate the waters of the Sea of Storms, a sea your ship will need to brave before reaching Port Ffirst? Well, that's what we'll find out...!

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    2

    The Melody in the Waves

    Rumour has it Voros Lenoir, the youngest of the Lenoir brothers is looking for a valiant crew to undertake a very important maritime expedition. The word on the street is that he's once more trying to find out the mystery behind the Strait of Sorrows, an inexplicably tumultuous narrow passageway in the middle of two islands. The current way to access Port Ffirst from the Sword Coast requires extremely capable sailors that can brave an unnecessarily shallow and rocky strip of water to the West of the Strait of Sorrows. If the strait was braved... the journey would be much easier.

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    3

    Night, Magic and the Moon

    Word on the street is Daring Heights is preparing to send an ambassador to Port Ffirst for a short period of time to sweeten the relationship between the two towns. Soros and Voros Lenoir will be extremely busy the following weeks as they try to re-purpose a warehouse in the central node of the Tritooth Wharf to serve as Daring Height's Embassy. Word on the adventuring street though, indicates that this visit may hold an ulterior motive. There are whispers of a series of trials being conducted by the Ambassador. There is no talk of rewards and no one is quite sure what this trials even are. Maybe this is the chance to know a bit more about Daring Heights? Maybe the notion of having your skills tested is enough to catch your attention? Maybe the mystery behind all of this is driving you crazy...?

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    4

    Night, Magic and the Moon (Part 2)

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    5

    Ballad of the Red Elf

    Crumblesnout bounds offstage to the rapturous applause of at least the three people still upright in the Cavernous Seashank, sweat gleaming on his pale gnomish forehead. After gloating and downing several pints of terrible beer, and a few shots of the intoxicating black liquor Jedd peddles as “the good stuff”, Crumblesnout’s lips are loosened. He tells of the trials he and his Bountiful Talents endured to secure much coveted tickets to the antiques fair at Lightning Bay. He keeps winking, and talking about how he knows someone “very interested” in obtaining the items. Someone willing to pay handsomely, but who unfortunately can’t attend. So it would need to be obtained... by other means. “If only I could find a group of adventurers brave and bold enough to pull off a... Not a heist, you understand, because we adventurers are a good sort. But a top secret mission for a very important client. Listen, I’ve even written a song about her...”

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    6

    Season 3 Finale: Here be Witches (Adept Game)

    It's another day in Port Ffirst. What could go wrong?

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    7

    The Lost Souls of the Galavir

    An elf in simple clothes walks in from the Western gate and hands a letter to Coll behind the bar at the Ettin, who pins it to the board:   "Noble adventurers of Daring Heights,   You saved us once before when you uncovered the Marid's unholy perversion of our souls via our lake. I ask for your help once again.   Our people are divided and broken after the revelations you brought last time, but our biggest question remains: what happens to our souls when we die?   Please come, I will need your strength for what is to come.   With thanks, Prime Navara of the Galavir Tribe

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    8

    Fall of stoneleaf
    Plague / Epidemic

    Word had reached Daring Heights of the recent events at Stoneleaf, the flourishing mining town to the north-west. No longer flourishing...   A group of settlers, many now returned to Daring for lack of anywhere else to go, tell of their caravan reaching Stoneleaf only to be met by a man raving about townspeople becoming increasingly violent, killing and, in many cases, eating the bodies of those they murdered. A group of adventurers who had been escorting the caravan had entered the town and confirmed this to be the terrible truth - the whole town turned into the walking dead, rotting where they stand and attacking any who caught their attention. They were able only to see that the dead were clustered in the market square, next to the quarry which was the town's main source of income, before they had to flee what was left of the town. What had caused this curse to fall on Stoneleaf, no one yet knows.   A mystery waiting to be solved for any brave enough to venture into that dead town.

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    9

    Chaos is a ladder
    Political event

    After recent events, Daring Heights, a large city in Kantas, is under strict quarantine. Some adventurers have been locked out of their hometown and are forced to travel to the closest hub - Port Ffirst. Can the town cope with the influx of guests? Things start getting out of control...

    Location
    Port Ffirst
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    10

    Omens Unraveled
    Discovery, Exploration

    A simple mission to recover an ancient artefact, that goes wrong really wrong

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    11

    Downtime in Daring
    Discovery, Exploration

    Exploration time

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    12

    To Dungeons Deep

    Some months ago a rumour spread in Port Ffirst. Brave souls were apparently needed to venture into the caverns under the mountains northwest of the city. Some evil had awoken there in the darkness terrifying enough to scare the bold Gnolls prowling the area. Word on the streets was that a Gnoll champion himself would have joined the party.   Zeenah, Crumblesnout, and Paw, however, decided to put off the quest in fear of the biting winter cold. Are there adventurers ready to join them now as they get ready for the challenge?