Vasselheim
Vasselheim has many walls, varying in age and composition, armed with dragon-headed ballistae. The streets are unpaved and mainly made of packed mud. The only conventional way to enter the city is by foot, as the journey to Vasselheim is considered a religious pilgrimage. In the case of an emergency, a haphazard airship platform has been constructed on top of a mill.
Vasselheim has a large mining operation for cobalt in the mountain. Many of the stores tend to sell supplies for miners and workers that operate in the mountain.
Government
The people of Vasselheim are generally rugged and stern. Many wear patchwork furs and have unkempt hair. Vasselheim has many guards, collectively called "the Bastion," that consists of volunteers from various religions. The Bastions primarily operate within their respective districts but also serve as the militia if the city were to be attacked. Arcane Magic is largely frowned upon in Vasselheim. Mages aren't trusted, so any public display of semi-powerful magic that isn't divine will draw attention and require an explanation by the keepers of order. Small fines and minor jail time may ensue.
The city's government is a theocracy. Each city district and, more importantly, the gods they represent have equal status. As one Bastion put it, "Vasselheim is a divided and united city, as one." Each district is self-governed by the highest lord of its priesthood: the "Dawn Marshal." In matters concerning the city as a whole, the Dawn Marshals meet in council to debate and decide on the matter, i.e., when the representatives of the various priesthoods met in the Platinum Sanctuary when Vecna threatened Vasselheim.
Industry & Trade
Vasselheim proudly exports enchanted potions and claims that most potions one would see throughout the world in some way, shape, or form originated in Vasselheim.
Districts
Silver Talon's Reach - The Silver Talon's Reach is a district dedicated to worshipping Bahamut, the god of life and order. It is in the northern part of the town, attached to Heaven's Stairs. The priesthood for this district is the Scalebearers.
The Braving Grounds - The Braving Grounds District is dedicated to the deity of war, Kord. The district is the west part of the city, which greets weary travelers incoming from Glasswalk Road. The Braving ground's priesthood is the warriors of the Dawn Fist.
The Quadroads - The Quadroads District venerate the law and civilization associated with the god Erathis. The district is named for the four roads incoming from every other district of Vasselheim. They form two main routes and meet in the middle of the city in a large bazaar. Its priesthood is known as the Holy Paramours.
The Abundant Terrace - The Abundant Terrace is the district of Vasselheim devoted to the worship of Melora, goddess of the wilderness and the sea. Located in the western part of the city, it consists mainly of wooded areas and farmland and provides most of the food for Vasselheim. Various enchantments in the district keep the weather mild, allowing for year-long harvests from its orchards.
The Duskmeadow - The Duskmeadow District is dedicated to the worship of the goddess of fate and death, the Raven Queen. The district celebrates death as a part of life and appears lively in contrast to the other parts of town. The buildings are dark, but the morbid celebration is constant here. Its priesthood is the leaderless order of dark-veiled maidens of the Raven Queen known as the Trust of Winter.
Type
Metropolis
Owning Organization
Remove these ads. Join the Worldbuilders Guild




