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Itha

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The world has settled into something of a routine. There are challenges: mouths to feed, day to day tragedies, criminal gangs, and war bands. The powers that be are resigned to business as usual.   A world of three continents, separated by a vast ocean and very different cultures. One continent is a place of mechanical ingenuity and mineral wealth but limited fertile land, another has natural fertile lands with little mineral wealth, and the other is largely unknown but for its raiding pirates.   Conquest between the continents is all but impossible due to the vast ocean between them in one direction, and the pole-to-pole boundary of destructive mists in the other. Trade is similarly difficult, but lucrative for those that do. However, the raiding orc fleets pose a constant threat to even the most vigilant sea captain.   Magic is not widely practiced, and is in most places forbidden by law, or at least viewed with suspicion. Those who use or study it do so in the shadows, or beyond the watchful eyes of society. Most do not regard magic as more than childish fancy, even by those who also treat it with superstitious fear.   As ever, even in times of peace there are those who will seek to seek to sway things to their own advantage. Knowingly or not, they may set into motion events that will shake the foundations of their world, and their lives upon it, for things are more susceptible to change than they seem.

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