Former Gates of the Eldritch Horrors
A power beyond this world erased our existence, removed so many others from this world. What once was a thriving jungle is now nothing more than scorching sand that kills nearly everything it touches.Burning sands stretch for what seems an eternity, reaching from horizon to horizon with nothing to break up the nothingness of the expanse that greets the eye. Silence is deafening here, although the wind blew less than a mile away, the wind and the bird calls disappeared as the sands began to open up before you. Something about this place screams disaster, something about this place has an odd air of death. What once were lush and vibrant landscapes full of bustling people, colorful fauna, and expansive foliage were reduced to mere nothingness in seconds, erased from the earth as if these places had never existed. Millennia of history and culture reduced to less than ash, obliterated in an event that would define Isekai as it is known in the present day. Few places were affected to the same extremes by the Eldritch War, but the Deadzones bear the scars of the Eldritch Beings that attempted to claim Isekai as their own. The Deadzones are all that remains of the location where the Eldritch Horrors first entered into the world. Their power obliterated all that stood in their way as they entered into Isekai and attempted to undermine and destroy the world as it was known. The first to be erased was the Mystic Jungle and its villages of Minotaurs, followed soon by the once beautiful Island of Blessings. Entrances were created on the island of Eth and again in the (insert Notios location), allowing the creatures to roam freely from across the lands.
Localized PhenomenaAreas of sand are found throughout Isekai, but none exhibit the bright orange color and the extreme temperatures that are found in the sands of the Deadzones. These conditions have killed off all life in the area, often for at least a mile or two after the sand ends as well. Magical means are required for a person to enter a Deadzone and not suffer severe life-threatening injuries that have few remedies. Magic academy researchers from both continents as well as many Avian Mapmakers have attempted to study and map the Deadzones but the phenomena of the burning sands makes this a nearly impossible task, even when flying hundreds of feet above
Fauna & Flora
The smallest of creatures can no longer survive here. Insects and birds do not fly over the scorched ground, rodents do not dare go near. Even the deadly creatures of Káto turn away from where the burning sands have crept into their homeland.Deserts are often home to flora and fauna that thrive in harsh conditions and areas that lack large quantities of water. Even with proximity to water in many cases, the Deadzones lack any indication of life, including in the areas near their edges and in the air space above them. These areas are eerily quiet, lacking birdsong, the chatter of rodents, or the sound of any other living creatures. The deep cracks in the scorched earth and the burning sands were noted to have either swallowed or killed all who attempted to inhabit or cross the Deadzones in their earliest days, causing most creatures to instinctually shy away from these odd places.
- First Eldritch Being Appears 15 Spring's Morning, 1 EA
- First Gate Opens in Mystic Jungle 23 Spring's Morning, 1 EA
- Gate Opens on the Island of Blessings 10 Spring's Noon, 1 EA
- Gate Closes on the Island of Blessings 12 Spring's Noon, 1 EA
- Gates Open on Eth and in the Forest of Mytos
LocalesMany instances of the Deadzones were once vibrant locations with flourishing people and vibrant ecosystems of flora and fauna. These places were nearly always entirely erased by the entrances of the Eldritch Horrors, but some locations were more favorable and bore the brunt of that choice.
Once home to the mighty Minotaurs, the vibrant jungle full of thousands of ruins and precious religious temples was destroyed during the Eldritch War. This area became the first of many new Deadzones.
Greenery covered the island, making it a safe haven for Dragonkin and others that searched for solitude. The same island became one of many Deadzones during the beginning of the Eldritch War.
Island of Blessings
Home to the Lesser Celestials, the Island of Blessing slowly became nothing more than a sheet of ice south of Nótios. The Eldritch War decimated little there, even with a Deadzone created on the island.