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Golems

Congurans have devised a method of construction to build a sentient being without the use of human integration or a soul. The soul is instead born from the passive weaving of energies through the air into a loom-like device for several months, producing a core that is then inserted into the Golem. A series of enchantments are then placed on the Golem, giving it enough consciousness in order to carry out given tasks. Over time, the experience of the Golems allow them to further expand their minds, bringing out distinct personality traits.  
Regional Populations: Golems are developed in Congura, where the runescripts required for their repair and proper maintenance are located. As such, Golems rarely venture outside of Congura.

Age Expectancy: Golems are known to run for approximately 200 years before either breaking down or going mad. There is a particular Golem, known as the Archivist, working at the Conguran Emperor’s castle — he is said to be running via parts created by the Three Saints themselves.

Starting Stat Bonus: Golems will start with one point in Survival or Logistics (chosen at Character Creation).

Adventure Trait: Golems cannot see the Magic around the Wilds without specialized equipment, and are immune to non-physical effects. Their engines require fuel (or raw ore)in order to function.
Congurans have devised a method of construction to build a sentient being without the use of human integration or a soul.

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