Warlock Class
Howling warriors with sharpened teeth, wild-eyed doomspeakers preaching of The Dissolution, and cloaked lore-hunters bearing the hidden Mark of Shune.
Weapons: Club, crossbow, dagger, mace, longsword
Armor: Leather armor, chainmail, and shields
Hit Points: 1d6 per level
Languages. You know either Celestial, Diabolic, Draconic, Primordial, or Sylvan.
Patron. Choose a patron to serve (see pg. 17). Your patron is the source of your supernatural gifts.
Your patron can choose to grant or withhold its gifts at any time. You can gain new Patron Boons/ talents (or lose them) as a result.
Patron Boon. At 1st level, you gain a random Patron Boon talent (see pg. 18) based on your chosen patron.
Whenever you gain a new talent roll, you may choose to roll on your Patron Boon table rather than the Warlock Talents table.
WARLOCK TALENTS
| 2d6 | Effect |
|---|---|
| 2 | Roll a Patron Boon from any patron; an unexplained gift |
| 3-6 | Add +1 point to two stats (they must be different) |
| 7-9 | +1 to melee or ranged attacks |
| 10-11 | Roll two Patron Boons and choose one to keep |
| 12 | Choose a talent or +2 points to distribute to stats |
WARLOCK TITLES
| Level | Lawful | Chaotic | Neutral |
|---|---|---|---|
| 1-2 | Favored | Marked | Chosen |
| 3-4 | Herald | Zealot | Channeler |
| 5-6 | Eminent | Occultist | Prophesied |
| 7-8 | Exalted | Champion | Transcendent |
| 9-10 | Incarnation | Harbinger | Avatar |
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