Central Indiana Hospital for the Insane
Description
This dismal structure is an awkward patchwork of decrepit Victorian mansion and grim, sootstained factory. Crouched forebodingly on a small hill and surrounded at a distance by high, slate gray walls, the edifice projects the air of a fortified prison keep, far more than a place that one might go for the treatment of mental illness. The few trees that cling to life on the grounds are sickly and bare, while the grass is streaked with dead pale brown patches.Rumors
The character is required simply to ignore the occasional mysterious disappearance of an inmate — always someone without family or friends, and often completely divorced from reality — once every few months Later, seemingly perfectly legitimate records show these unfortunate souls as having died peacefully of natural causes. No one asks any questions, and life continues as normal for both the employees and the inmates.Traits
Physical: Access –2, Safety –1. The asylum is locked up pretty tightly, for the most part, though a few dangerous inmates occasionally manage to escape their cells to wander the halls. Mental: Information –3, Awareness +3. Reminders of the outside world — in the form of newspapers, books and television — are rare here, but some of the inmates possess an almost preternatural insight. Things are kept routine here, so deviations from the norm are noticed quickly. Social: Prestige –4, Stability +1. The asylum has a reputation as an ugly, awful, practically medieval sort of place. Still, the inmates try to look out for their own, as do the staff.Haven Qualities
Location up to 4, Security minimum 3, Size up to 5. The asylum is a fortified private feeding ground for the undiscerning… or the sadistic.
Type
Hospital
Parent Location
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