Jayde Lightweaver
Jayde Lightweaver (a.k.a. Angel or Seraph)
Physical Description
General Physical Condition
She is in perfect health, keeping herself fit and in perfect form, as required by her job.
Body Features
Tall for a human woman, with athletic, muscular build.
Identifying Characteristics
Big, white wings with blue tips at the end of the feathers.
Physical quirks
Tends to look guarded, arms folded and keeps her facial expressions rather serious, unless she is around people she trusts.
Apparel & Accessories
She wears a custom made plate armour, made from durable but slightly lighter metal alloy.
Outside of work, she tends to dress comfortably, into jeans or loose pants plus tanktops or hoodies for colder weather.
Outside of work, she tends to dress comfortably, into jeans or loose pants plus tanktops or hoodies for colder weather.
Mental characteristics
Personal history
Jayde was born in small country, on the other side of the ocean as daughter of a merchants. During one of their trips across the water, they got caught in strong storm, in which she lost both of them. Evacuated on emergency boat along with other kids and couple of sailors, she ended up monastery that double served as orphanage.
She lived there in remote peace until age of 13, where the place was raided by group of Aljani bandits, who slaughtered everyone but Jayde and another girl Delilah. When Jayde woke up after getting knocked out, she found herself completely alone and in the dark. Terrified and scared, she tried to rush and look for help, which she received from group of fishermen who brought her to nearby town.
When first shock passed, she found herself confused with anger and lashed out, trying to find a way to get revenge on the people responsible for tragedy at her home.
This is where she learned her first spell, with sole purpose of vengeance and revenge. She would fight for money and aimlessly wonder scraping for any information on the bandits, until she run into hero Allen Walker. He decided to take her under his wings and mentor her.
Under his tutelage, she became skilled fighter, soon becoming hero in her own right, over the years and positive influence growing to appreciate life and saving people was much more important than vengeance.
When she finally found and faced the murderers from her past, she decided to move past her anger and gave them away into the hands of the law.
After Allen retired, she decided to try solo carrier, completely focusing on helping and saving people. Until she remet old teammates Chrono and Zeta Twile, who she slowly became a group with again, facing off the Elementalists over the years. Soon before the final encounter, she was found heavily injured and was forced to step away for few months.
She came back moment she heard murderous rumours of her best friend and did her best for long time to attempt to stop it. After few months, she disappeared again, taking up Hero jobs far away from Astoria, finally signing on to official cooperation with Officer Zeta Twile, working together with the law enforcement In Aeropolis.
Only recently she has been summoned back to Astoria, by both Zeta and her old friend Allen, asking for her help.
Gender Identity
Female
Education
She received equivalent of homeschooled education in the monastery orphanage, equivalent of high school diploma. She never started or finished University but she is avid reader and learned a lot on her own.
Employment
Full time professional Hero.
Accomplishments & Achievements
- Along with her travelling companion, she managed to completely take out notorious Aljani bandit group, that terrorized town across the seashore.
- Single handedly won hero arena tournament, which were created for group hero encounters.
- Took a big part in taking down the Elemnalist threat along with Chrono Twile and Zeta Twile.
- Saved a seashore town and surrounding villages from mysterious magical entities swarming the place from underground.
Failures & Embarrassments
- Failed to save her family and friends from their deaths.
- Never found her friend Delilah again after they walked their separate ways after the trauma of their childhood events.
- Failed to stop Chrono Twile from his less than lawful actions.
Intellectual Characteristics
She tends to only speak when she thinks she has something to say, but she clearly betrays signs of someone well-read.
Morality & Philosophy
Everyone deserves saving, but salvation means different thing for different people.
Personality Characteristics
Motivation
Saving people, hunting things...
Savvies & Ineptitudes
- Seems to have great talent at reading people and figuring out, what they are all about (in most cases.)
- She is great at close-range combat and capable of using most bludgeoning weapons, as well as great sword.
- Knows how to sew, came from need of making custom clothing for herself (wings)
- Poor at long range fighting.
- Can't dance for the life of her.
- Extremely light-headed when it comes to alcohol. Give her half a glass of beer and she is gone.
Likes & Dislikes
Likes: Good food, fairness, truthfulness, kidness, books
Dislikes: Crowds, attention on herself, evil, harm of innocents, anxiety and stress
Virtues & Personality perks
Assertive, caring, compassionate, fair, reliable, responsible, wise, insightful.
Vices & Personality flaws
Stubborn, unflexible, distant, blunt, insecure, withdrawn, judgemental.
Species
Year of Birth
2817 AG
29 Years old
Children
Gender
Female
Eyes
Fully lazure blue, includign whites, as effect of one of her spells.
Hair
Curly, fluffy afro.
Skin Tone/Pigmentation
Dark.
Height
5'11"
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