Dagger of Many Daggers
The first time this dagger gets thrown is always an interesting experience for the user. They swear that they only threw one, but those seven daggers they threw were not imaginary. When confronted on how they managed to throw five daggers at once, they often reply how they threw only three. When it was pointed out they actually threw eight, yet there was only one dagger in the dummy, it left everyone scratching their heads.
The Dagger works with experimental temporal magics. While spinning, such as when it is thrown, the gold ring activates and essentially pulls a copy of itself from a number of ‘temporal possibilities’ where it was throne. The temporal loop is not picky however, nor can it be, and can pull copies that were destined to miss.
Mechanics & Inner Workings
Requires Attunement -
The Dagger of Many Daggers is +1 magical dagger, and acts as normal when used as a melee weapon. The Temporal Loop kicks in when the Dagger is thrown. The item has one charge, and when it is thrown as part of a ranged attack, you may expend one of the charges. If you do, the dagger flys as normal, but it begins to multiply mid-air. Roll 2d4, you gain that many extra ranged attacks with The Dagger of Many Daggers, against your chosen target. This item regains its charge an hour after use.
Rarity
Unique, Rare
Base Price
5000 GP
Remove these ads. Join the Worldbuilders Guild
Comments