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Harwraithek

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In a largely unknown world, the continent of Xannioba has six kingdoms struggled to make efforts in exploration. Even the largest navy in Xannioba has mostly failed, only leaving rumors of what could be in distant lands. While partially part of a struggle to cross open sea and return safely, the kingdoms have found themselves locked in petty power struggles. Even with a diplomatic center to communicate better with each other, each kingdom has focused more on claiming land, advancing their social functions, and constant militarizing in unique ways. This, all with a plethora of personal issues that leave each kingdom more hateful day after day. The only thing preventing a full war between them all is weak treaties that are constantly on the verge of being broken. Jigwal: The host of the Diplomatic League, their priorities are focused on keeping the peace to continue their thriving trade deals. The difficulty comes from their expansionist past, claiming land from other kingdoms they're reluctant to give back despite their intentions of peace. Reimog: Abolishing their armed forces, Reimog declared that all armed men act as a part of their home defense. Terms like Guard, Soldier, or Militia have all become interchangeable in the minds of the people. Half of it was to focus on keeping the homeland safe from the threat of monsters on their border, but the other to ensure the surrounding kingdoms don't break their agreements. Kilosway: The largest land based military on Xannioba, Kilosway has the some of the best smiths creating basic, but well crafted weapons at a rate impossible anywhere else. They also have a large group of aristocrats who are often open about meddling with the affairs of other kingdoms as if it's a game. Berg: The opposite of Kilosway, they have a high council representing the different regions of people that surround their land. They also have a unique amount of rare and special weapons that all have stories of their heroes, real or not. They have a king, but he's rarely around, leaving the council to act as the true leaders in kingdom politics. Aquatis: An underwater city inside a lake at the center of Xannioba, Aquatis enjoys a secluded lifestyle that is accessible to land creatures, but they are rarely allowed in. It has the unique benefit of being free of most dangerous sea life seen in open waters. Digix: Islanders with the largest navy, they have hunters well trained for larger game as they deal with Dinosaurs on the daily. They insist they provide essential information on the outside world, but have yet to retrieve anything substantial. Throughout the kingdoms, five adventurers are going to decide where their loyalties lie, the people they want to help, and what villains need defeat, as they meet in the most unlikely of circumstances.

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Campaigns

Harwraithek: Overcome the Odds

Dungeons & Dragons 5e

How Five Heroes chose their Destiny in an Unforgiving World.