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Harvenston

Welcome to Harvenston, a land of myths and magic, where ancient gods and mortal races walk side by side in what appears to be perfect harmony. However, all is not as it seems, for far beneath the continent chaotic forces have begun to stir, which threaten to upend the people's idyllic lives and bring war to a continent that has not seen true conflict for nearly two thousand years. Thus, it is up to a band of seven heroic adventurers and their companions to restore the peace, if such an event is even possible, or to mitigate the damage, ensuring that the people of the continent are not violently purged from Harvenston once and for all.   Harvenston is composed of several distinct districts spanning the entire continent, and is ruled by a democratically-elected monarch. It is the only country on the planet where its indigenous nature spirits are still free to roam as they see fit, and are still a common sight in cities and the countryside alike. Individuals of all races and backgrounds call Harvenston home, giving the country a rich and diverse cultural heritage. All religious beliefs are accepted on its shores, and unlike in other locales, the primary subjects of Harvenstonian admiration and worship regularly provide evidence of their presence and appreciation for those willing to follow them.

Harvenston has 2 Followers

Campaigns

Catabolism

Dungeons & Dragons 5e

The Land Gem has been stolen. From its plinth in a secret room deep in the heart of the royal palace, the symbol of the nation's unity has been pilfered, and now, without it, chaotic forces have begun to stir.