Halfling in Harrowing Frontier | World Anvil
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Halfling

Ability Score Increase: Your Dexterity score increases by 2.
  Age: A halfling reaches adulthood at the age of 20 and generally lives into the middle of his or her second century.
  Size: Halflings average about 3 feet tall and weigh about 40 pounds. Your size is Small.
  Speed: Your base walking speed is 25 feet.
  Lucky: When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  Brave: You have advantage on saving throws against being frightened.
  Halfling Nimbleness: You can move through the space of any creature that is of a size larger than yours.
  Languages: You can speak, read, and write Common and Halfling. The Halfling language isn’t secret, but halflings are loath to share it with others. They write very little, so they don’t have a rich body of literature. Their oral tradition, however, is very strong. Almost all halflings speak Common to converse with the people in whose lands they dwell or through which they are traveling.
  SUBRACES: Two subraces of Halfings exist: Lightfoot Halfling and Stout Halfling . Choose one of them for your character
  Subrace option 1: Lightfoot Halfling
  Lightfoots are more prone to wanderlust than other halflings, and often dwell alongside other races or take up a nomadic life.
  Ability Score Increase: Your Charisma score increases by 1.
  Naturally Stealthy: You can attempt to hide even when you are obscured only by a creature that is at least one size larger than you.
  Subrace option 2: Stout Halfling
  As a stout halfling, you’re hardier than average and have some resistance to poison. Some say that stouts have dwarven blood.
  Ability Score Increase: Your Constitution score increases by 1.
  Stout Resilience: You have advantage on saving throws against poison, and you have resistance against poison damage.

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