Reeman Catheus Character in Harrian Hass | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Reeman Catheus

Reeman was out hunting one night under the hunters moon when we were set upon by something fast and powerful it gave no warning then it all went black for Reeman. When we awoke we were in a imprisoned in a cave and guarded by who Reeman suspects to be members of the circle, Reeman waited until his chance came to escape and a bloody escape it was. Reeman didn't need to hunt for a week but now the circle have made a true enemy of us. Undead and who helps them beware of Reeman Catheus Monster/Bounty Hunter and now undead purger.

Physical Description

General Physical Condition

Reeman is built well even for us lizards, he is lean and quick on the draw with grey scales and red horns on his head and down his spine

Mental characteristics

Gender Identity

Reeman is male

Sexuality

Is this creature interested in Reeman?

Accomplishments & Achievements

didn't die in child birth nor the human tefling invasion of Harrian Hass and sure as hell wont die in this undead invasion

Failures & Embarrassments

Reeman is too ashamed to speak of this today ask him another time

Intellectual Characteristics

surprisingly musical
Children
Eyes
Olive Green
Hair
Red ridges on his face and red horns down his spine
Height
5" 7
Quotes & Catchphrases
Your left or your right
Known Languages
Common Lizard Orcish Undead

Remove these ads. Join the Worldbuilders Guild

Reeman Catheus

Ranger 3 Class & Level
Outlander Background
Lizardman Race
Chaotic Neutral Alignment

Strength 9
-1
Dexterity 14
+2
constitution 15
+2
intelligence 9
-1
wisdom 15
+2
charisma 7
-2
Total Hit Dice 2
Hit Die 1d+2
2 proficiency bonus
0 Passive perception
1 Strength
4 Dexterity
2 Constitution
-1 Intelligence
2 Wisdom
-2 Charisma
saving throws
4 Acrobatics
4 Animal Handling
-1 Arcana
1 Athletics
-2 Deception
-1 History
4 Insight
-2 Intimidation
1 Investigation
2 Medicine
1 Nature
2 Perception
-2 Performance
-2 Persuasion
-1 Religion
2 Sleight of Hands
4 Stealth
4 Survival
skills
16
AC
14
Hit Points
0
Initiative
40
Speed
Common, Lizard, Orcish and maybe Undead
Hurdy Gurdy, Light, medium Amour, shields, Simple, martial weapons and CROSSBOWS!!!
Proficiencies
Attacks

Spellcasting

Equipment
Reeman has found himself breaking things that are fragile often by accident
Personality Traits
Life is like the seasons always changing, change with it or blow away like the autumn leaves.
Ideals
An injury to Reemans homeland is an injury to us.
Bonds
The weak shall be left to die if they are not strong enough to go forwards then they will be left behind.
Flaws
Favoured Enemy: Undead
Reeman after hunting these things has gained advantage of wisdom (survival) checks to track them and eliminate them, as well as on intelligence checks to recall information about them, we also gaining the ability to speak their language if they speak one at all.

Favoured Terrain: Savanna
While travelling in favoured terrain for an hour difficult terrain doesn't slow the group down
The group can't become lost except by magical means
Even when engaged in another while travelling Reeman will remain alert to danger
While foraging Reeman can find double the food we normal would
While we track creatures we learn exactly how many there are the size and how recently they passed through
Features & Traits

Comments

Please Login in order to comment!