Dead Aim in Genetic Disorder | World Anvil
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Dead Aim

Prerequisites: Wisdom 13, Far Shot.
 
  Benefit: Before making a ranged attack, you may take a full-round action to line up your shot. This grants you a +2 circumstance bonus on your next attack roll. Once you begin aiming, you can't move, even to take a 5-foot step, until after you make your next attack, or the benefit of the feat is lost.
  Likewise, if your concentration is disrupted or you are attacked before your next action, you lose the benefit of aiming.

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