Land of Bone Geographic Location in GC3 | World Anvil
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Land of Bone

A cold coastal region known for the large, labyrinthine caves that many humans have made their home. These caves provide shelter from Strange, otherworldly bones have been brought to the surface by the few who return from their delving of the caves' depths.

History

Phase 2 Arrival of The Hermit, creation of Zoo City. Osmancy is discovered.   Cities have popped up around the fabled caverns of bone with intermittent battles over who gets to claim the city closest to them – though things have briefly settled down after the appearance of the stasis zoo. They lay in wait, watching to see what happens next. This peace time allows for the study of the bone caches without interruption - the first osteomancers have begun their training.   Phase 3 The study of Osmancy continues as rival settlements either willingly acquiesce their boundaries to Zoo City or willingly join under the current ruler so that they and their people may have access to the holy bones. These newcomers are not considered to be full citizens and so are not allowed to enter the capital, as it is considered to be a holy space. This means they are also unable to see when a new ruler is chosen – a massive event wherein the aging leader sacrifices a number of animals and reads their bones to see who the next ruler will be. If the ruler is incapacitated, this is instead performed by the lead osmancer – a position some argue is the one actually in control.   The Temple of Fortune is discovered – and with it, the Solar aasimar.   Zoo City thrives.
Type
Region

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Comments

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Oct 4, 2020 05:39

The Osmantic coronations are so cool, I am so excited for more Land of Bones. Its just got the best aesthetics