Halfling in Galir | World Anvil
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Halfling

This group of small-folk actually known as Hin or Hobbits, are very often called Halflings; a term they have largely grown to embrace.   Most halflings live in peaceful communities with large farms and well-kept groves. They rarely build kingdoms of their own or even hold much land beyond their quiet shires. Many halflings live among other races, where the halflings’ hard work and loyal outlook offer them abundant rewards and creature comforts. Some halfling communities travel as a way of life, driving wagons or guiding boats from place to place and maintaining no permanent home.   The hin are an affable and cheerful people. They cherish the bonds of family and friendship as well as the comforts of hearth and home, harboring few dreams of gold or glory. Even adventurers among them usually venture into the world for reasons of community, friendship, wanderlust, or curiosity. They love discovering new things, even simple things, such as an exotic food or an unfamiliar style of clothing.   Halflings are adept at fitting into a community of humans, dwarves, or elves, making themselves valuable and welcome. The combination of their inherent stealth and their unassuming nature helps halflings to avoid unwanted attention.  

Halfling Traits

Ability Score Increase
You have 2 points to increase your Dexterity, Wisdom, or Charisma scores. You have 1 point to increase any ability score.  
Age
A halfling reaches adulthood at the age of 20 and generally lives into the middle of his or her second century.  
Alignment
Most halflings are lawful and good. They are frequently good-hearted and kind, hate to see others in pain, and have no tolerance for oppression. They are also very orderly and traditional, leaning heavily on the support of their community and the comfort of their old ways.  
Size
Halflings average about 3 feet tall and weigh about 40 pounds. Your size is Small.  
Speed
Your base walking speed is 25 feet.  
Lucky
When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.  
Brave
You have advantage on saving throws against being frightened.  
Halfling Nimbleness
You can move through the space of any creature that is of a size larger than yours.  

Subraces

Lightfoot Halfling

As a lightfoot halfling, you can easily hide from notice, even using other people as cover. You’re inclined to be affable and get along well with others. Lightfoot halflings have spread the farthest and thus are the most common variety. Lightfoots are more prone to wanderlust than other hobbits, and often dwell alongside other races or take up a nomadic life.  
Naturally Stealthy
You can attempt to hide even when you are obscured only by a creature that is at least one size larger than you.  

Stout Halfling

As a stout halfling, you’re hardier than average and have some resistance to poison. Some say that stouts have dwarven blood. In the empire, these halflings are sometimes called stronghearts, and they’re most common in the east.  
Stout Resilience
You have advantage on saving throws against poison, and you have resistance against poison damage.  

Ghostwise Halfling

Ghostwise halflings trace their ancestry back to an ancient war among halfling tribes that forever changed them. Ghostwise halflings are the rarest of the hin, found occasionally wherever other hobbits reside.  
Silent Speech
You can speak telepathically to any creature within 30 feet of you. The creature understands you only if the two of you share a language. You can speak telepathically in this way to one creature at a time.

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