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Loudwater

Loudwater is a major trade city residing in the Savage Frontier two weeks travel west of the Graypeak Mountains. With Zelbross, Orlbar, and Llorkh in ruins, Loudwater is the last bastion of civilization in the Delimbiyr Vale east of Secomber. If the town is worried, it doesn’t show it. Loudwater provides a welcome respite for weary caravan and riverboat drivers, not to mention adventurers. It lies on both sides of the Delimbiyr River, the two halves linked by an arching stone overpass built by dwarves to honor the elves.   Once a home to elves, Loudwater is a human town today. Its grand wood-and-stone buildings are overgrown by vines and hung with flowering plants. Streets curl and meander. Huge, old trees line the riverbanks, and gardens and bowers are everywhere. The town replaced its earthen rampart with a wall years ago, but the wall has flowers growing along its foundations both inside and outside the settlement. The river is unusually wide here, providing the town with space for a modest harbor.   While a good portion of the food for the city is provided by farming, fishing is what ensures that everyone eats each day. Jobs as part of a fishing crew can always be found at the Port.   All goods that aren’t supplied by the Zhentarim are heavily taxed, and the cost of living in Loudwater is so high that all of its establishments are forced to charge exorbitant prices.
Founding Date
-339 DR
Type
City
Population
4000
Included Locations
Owner/Ruler
Ruling/Owning Rank
Characters in Location
Related Reports (Primary)
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