Blindness/Deafness Spell in Forgotten Realms | World Anvil
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Blindness/Deafness

2-level Necromancy

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Player's Handbook

Blindness/Deafness

2-level Necromancy

Casting Time 1 action
Range 30ft
Duration 1 minute
Components Verbal


You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.   At Higher Levels When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.

Class(es): Bard, Cleric, Sorcerer, Wizard, The Fiend, The Undying, Death Domain, Circle of Spores
You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.  

At Higher Levels

When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
Level
2nd
  School
Necromancy
  Casting Time
1 action
  Range
30ft   Duration
1 minute   Components
Verbal   Classes
Bard, Cleric, Sorcerer, Wizard, The Fiend, The Undying, Death Domain, Circle of Spores   Effects
Blinded, Deafened, Debuff

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Player's Handbook

Blindness/Deafness

2-level Necromancy

Casting Time 1 action
Range 30ft
Duration 1 minute
Components Verbal


You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.   At Higher Levels When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.

Class(es): Bard, Cleric, Sorcerer, Wizard, The Fiend, The Undying, Death Domain, Circle of Spores

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