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The Conclave

Where Don Loxo hails, the Loxodon Matriarchy rule ten guilds.   Although the governance is Loxo, many races live in the Conclave and are guild members. The city is self-sufficient enough to not rely on the nearby Vale or Mid-World, but commerce is welcome. Each guild has a niche to fill in the operations of the city and have grown interdependent over time. The ten gods worshipped at the Conclave reflect the main values of the ten guilds, although many pay homage to a handful of gods if not all ten of them.   The main nuisance to the Conclave are war-bands comprised of cast-out male loxodons, minotaurs, and dishonorable human soldiers who deserted service in Mid-World. To meet this threat to civilization, the Matriarchy organized a city guard, the Broad Tusk Peacekeepers. The BTP keep war-bands from sacking the citadel and from looting caravans of supplies inbound from the surrounding farms. @don was raised to be a Peacekeeper. He even spent the last decade of his century-long tour of duty as the Commander of the Broad Tusks.
Type
Citadel
Guilds and Gods
  Azorius---Paladine---Law
Selesnya---Habbakuk---Vitality
Gruul---Kiri-Jolith---War
Boros---Majere---Order
Simic---Mishakal---Healing
Dimir---Gilean---Knowledge
Golgari---Chislev---Nature
Rakdos---Reorx---Craft
Izzet---Sirrion---Change
Orzhov---Zivilyn---Wisdom

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