Dogs and Hounds in Fallout: Year 2290 | World Anvil
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Dogs and Hounds

“The Wasteland is home to a variety of dogs, from vicious wild curs to trained attack hounds.”   Dogs are animals that can be found in the Commonwealth, the Island, and Nuka-World in 2287.   Background Some dogs are wild, plaguing the wastes and killing livestock, but tame versions are necessary for many struggling wastelanders. There are also rare cases of domestic breeds that act as companions towards their bipedal counterparts. Humans and super mutants are the only species known to truly tame and domesticate these canines.   Characteristics They are fiercely loyal to their owners. Before the war many of them had fur, but now many of them have lost it and their pink skin is visible. Some mongrels will attack on sight but can be pacified. There are a few different distinct breeds of dogs. Dogmeat for example, is a German Shepherd dog that may be a companion to the Sole Survivor.   Biology Through the 200 years since the Great War, dogs have remained relatively unaltered by radiation. Two mutated counterparts of dogs can be found in the Commonwealth: the ghoulish mongrels and the FEV-exposed hounds.   Gameplay attributes Dogs, unlike in previous Fallout games, have special animations where they can grapple enemies down to the ground and hold them in place allowing their masters a brief advantage in combat.     Variants
Attack dog
Junkyard dog
Pack dog
Glowing mutant hound     Named Dogmeat
Duke
Kate
Kyle Teddy
Gracie
SPECIAL ABILITIES   KEEN SENSES: One or more of the dog’s senses are especially keen; they can attempt to detect creatures or objects which characters normally cannot, and they reduce the difficulty of all other PER tests by 1 (to a minimum of 0).   Page 343

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