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Fallout Wastes

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On October 23, 2077, the bombs fell. World War 3 began and ended in less than two hours. The world as we knew it was gone. However, the bombs were not the event that day that truly changed the world forever. The Gates were. As the bombs were destroying the world, giant portals opened across the world, consuming everything they touched, and replacing it with something from another world. Entire cities, some even say countries, were torn away and replaced with places and peoples from other realities. Elves, Orcs, Dragons, Demons, every creature from myth and legend were thrown into our world, and trapped here. And with these beings of myth came magic.   It is the year 2283, and you live on the East coast of North America, near what was once Atlanta. Human civilization only survives on the East and West coasts of the continent. The middle, from the frozen tundra of northern Canada to the shores of the Gulf of Mexico are the Wastes, inhabited only by inhuman monsters: savage Orcs, deceitful Fae, cursed Undead. There are great riches to be had for those willing to travel the Wastes, as well as a painful death for such fools.   Take my advice: stay behind the walls, tend a farm or learn a trade, and start a family. Never mess with magic, only trade with humans, and never go into the Wastes.

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Fallout Wastes

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Fallout Meets Wild Wastes

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