Emon
Emon is the cultural heart of human civilization on Tal'Dorei, and as its capital, it is "a nexus of politics, justice, industry, and education". The city proper is surrounded by a thick, 60-foot-high wall that that stretches around the city from the eastern fields to the western shore, accessible only through its gates, port, and by skyship. Dense fields of farmland surround the city, which spills beyond the walls around the gates to the north and south
Within the walls, the districts are further divided by smaller walls. Winding their way across the city are a series of canals called the Ozmit Waterways that allow for faster travel and transportation of goods throughout the city.
Abdar's Promenade
Abdar's Promenade is the large open-air market district that dominates the eastern side of Emon. The district is named for the Marquesian spicemonger who helped fund the city's original construction. With carts, stands, and shops stretching for miles along winding interconnected roads, nearly anything can be bought and sold here.
Gilmore's Glorious Goods: A magical shop run by the sorcerer Shaun Gilmore.
Laughing Lamia Inn: A large, four-story inn.
Anvilgate: An establishment dedicated to metalworking.
Azalea Street Park: This peaceful park within one of Emon's oldest neighborhoods overlooks the Ozmit Waterways. A dual statue of Melora and Erathis dancing together stands in a fountain in the center of the park. Adventurers often come to the park to relax and swap stories.
Promenade stockade, a grim-looking grey stone building on the outskirts of Abdar's Promenade. After Kaylie was arrested for the involvment in a bar fight, she was brought here.
Central District
The Central District is the largest residential region in Emon. Most of Emon's merchant class lives within this district. Peppered throughout the tightly packed neighborhoods are guildhalls, grassy parks, and many taverns, inns, and restaurants.[2]
Cloudtop District
Screenshot of Emon concept art from The Legend of The World of The Legend of Vox Machina.
Crowning the hill at the center of Emon is the Cloudtop District, home to the city's government and nobility. Surrounded by a 100-foot-high wall acting as a secondary line of defense, the district was heavily damaged in late 810 PD during the Chroma Conclave's attack, as Thordak made the district his roost.
Cloudwatch Palace: The palace where the Tal'Dorei Council convenes. Formerly the Palace of the Sovereign, the building was destroyed during the Chroma Crisis by Thordak and was reconstructed as after 812 PD by the League of Miracles.
Citrine Garrison: The hub of military planning within Emon where Vox Machina first met with General Krieg. After Thordak's fall, the Tal'Dorei Council convened there until the palace was rebuilt.
General Krieg house, red brick building surrounded by an iron fence.
Ivory Tower: A tall white tower, home to Arcanist Allura Vysoren.
Skyship Port: A tall tower built to receive skyships, buttressed against the walls of the district.
Thordak's Crater: Despite reconstruction efforts, the center of the district remains a smoldering ruin, even thirty years after Thordak's attack, in 842 PD.
Temple District
The Temple District is located on the northern side of Emon and acts as its religious center, with many temples dedicated to the Prime Deities. The largest cathedrals in the district are those of Erathis and Bahamut, though there are smaller temples to The Raven Queen, Pelor, Kord, and Melora, and places to worship Ioun, Avandra, Corellon, and Sarenrae.
Godsbrawl Ring: A fighting arena located with the Temple of the Stormlord. Every year on the Day of Challenging, a tournament is held here known as the Godsbrawl.
Erudite Quarter
The Erudite Quarter, located at the southeastern side of Emon, is the center for higher education not just in Emon, but all of Tal'Dorei. The district is home to many towers, centuries-old colleges and student housing.
Alabaster Lyceum: The largest and most accomplished institute of arcane study on the continent.
Traverse Junction: Connected to the Lyceum is a looming sapphire pyramid. The Traverse Junction is a nexus of travel, home to many teleportation circles that lead to cities across the continent and the world.
The Black Swan: An entertainment venue where Eduard books talent.
Military District
One of the city's smaller quarters, the Military District is located on the north side of Emon. The district contains many barracks and training grounds for both the city's guard, the Arms of Emon, and the Tal'Dorei military.
Walls of Tribute: The training facility for the Arms of Emon, known among recruits as the Quarry.
House of Discipline: The training facility for the Tal'Dorei military.
Black Bastille: The largest prison in the city, the Bastille was destroyed during the Chroma Crisis, setting loose some of Emon's most dangerous criminals. The prison was rebuilt, but many of its inmates are still free.
Cemetery District
A small district on Emon's west side, the Cemetery District is dedicated to interring the deceased of the city. Rows of gravestones set on hills are sectioned off by iron fences, and mausoleums dot grassy hillsides. Catacombs are dug beneath the district as surface space grew limited. Upkeep of the graves is overseen by a guild called the Gravewatchers.
Undervaults: A sprawling network of catacombs beneath the district.
Diamond Nest Tavern: A tavern that caters to the working class of the district, and a front for an entrance to the Clasp's tunnel network.
Tomb of the Last Sovereign: The final resting place of Uriel Tal'Dorei II, the last ruler of the Kingdom of Tal'Dorei. Built at the request of his wife Salda, the monumental tomb holds not just Uriel's ashes, but also tribute from those who loved him.
Port of Emon=
The Port of Emon encompasses the massive inlet on the southwest shore of the city. The canals of the Ozmit Waterway begin here. Hundreds of ships fill the port at any given time, carrying goods to and from the other districts of the city, primarily the markets of Abdar's Promenade.
Outwall
Formerly called the Upper Slums, Outwall is built outside the walls to the north of the city. Originally a tent city of those too poor to pay taxes during the reign of the Kingdom of Drassig, the Upper Slums became a microcosm of a city all its own. Though the name was once an insult from the Cloudtop elite, the people of the Upper Slums have tried to reclaimed the name as a symbol of pride and community. In the years leading up to 812 PD, wealthy Emonians had already begun to gentrify the district, diluting its unique culture. It was around this time that the district petitioned the Tal'Dorei Council to have the name changed to Outwall, in an event named the Outer Wall Debates, due to the demand that the council convene within the district's town square.The gentrification intensified in the decades after the Cloudtop District was ruined by Thordak; with more money came more guards patrolling the streets.
The Third Wing: An inn run by a married goliath couple.
Southgate Farms
Formerly called the Lower Slums, the Southgate Farms are located outside the southern walls of the city are a fraction of the size of its northern counterpart, Outwall. Originally an Othanzian refugee camp built during the reign of Trist Drassig, the Lower Slums became home to one of the largest farming communities in the city. Inspired by the Outer Wall Debates that changed the name of their northern counterpart, the Lower Slums met little reisistance from the Tal'Dorei Council and changed their name to Southgate Farms.
Greyskull Keep: Located outside the city's eastern gate, Greyskull Keep was the home the legendary adventurers Vox Machina. The keep now acts as a museum dedicated to Vox Machina's exploits.
Shoreline Farms
The Shoreline Farms are a stretch of farmland to the north of the city, connected to the Upper Slums. Farmers here specialize in produce that grows in the saltwater-rich soil, including quattet gourds and the hard-to-grow brineroot.
Catyurit Farm: A farm run by the Catyurit family that has grown chellerum gourds for generations.
The Grotto
Winding along the sewers of Emon is The Grotto, a labyrinthine series of tunnels and chambers home to the Clasp.
Other points of interest
Howarth's: A speakeasy-style bar operating in the back of a textile shop. Popular among Cloudtop nobility and merchants.
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