"When I was young, I thought our coin was the most important thing in life. Now that I am older, I know that it is." - Unknown Shopkeeper
Many types of currencies exist in Everfield. From trading local wares to smaller tokens. Before a reformed coinage was created, it was almost always necessary for merchants to bring a large ledger to trades just to keep track of relative values of certain goods. It was also a really common item for merchants to bang their head against when a trade didn't go their way, due to the mistake of trading in foreign items. The solution to this problem was currency! By representing an items value in coin, it made large scale trading more accessible and easier managed. This reformation came about the year 650UE, when a large number of cities on Kapira collectively sought a solution to this century-old trade problem.
Local minting
Though one might think a common currency would solve the problem, another quickly arose when the task of making the coins emerged. As no country or city wanted to be left out, they all started minting their own coins with different targeted values. What happened was that traveling merchants would need an even bigger book to keep track of which places accepted what coins in addition to coin conversion rates and a larger need to bang their heads.
Material Standardization
The solution to this new problem of different minted coins wasn't solved before a century of hard leather to the head had been achieved. After many merchants complained and trade was stagnating due to restricted currencies and minted versions, coins where changed for material counterparts. By having the coins be made of physical metal, their worth were only determined by their material structure and weight. This made trade a lot easier, and minting was no longer an issue. All coins could be used everywhere. Almost. The coin is still only worth its weight in that material, so if a surplus enters the market, the value will fall. Though this is the risk of trading in metals. The merchants were happy anyway, as their now smaller books didn't hurt when banging their heads.
Stabilization and conversion rates
After using these new coins for a while, local artisans started creating better shaped coins for easier transport, accounting and trade. At a premium of course. This practice became standard later. After many years of commerce, 5 coins became the standard practice of usage. These are (from lowest to highest value): copper, silver, gold, platinum and mithril. The latter being an exceedingly rare metal, almost only used in stately affecting transaction. The latter is seldom in the form of a coin, and more often in the form of bars.
Conversion rates (.02lb)
Coin |
CP |
SP |
GP |
PP |
MP |
Copper (CP) |
1 |
0.01 |
0.000 1 |
0.000 001 |
- |
Silver (SP) |
100 |
1 |
0.01 |
0.000 1 |
- |
Gold (GP) |
10 000 |
100 |
1 |
0.01 |
0.000 01 |
Platinum (PP) |
1 000 000 |
10 000 |
100 |
1 |
0.001 |
Mithril (MP) |
- |
- |
100 000 |
1 000 |
1 |
Another useful conversion table is from the D&D 5E common currencies to Kapiran. Using the lowest possible value as a common ground, we get the following conversions.
Relative coin values
5E |
Kapiran |
1CP |
1CP |
1SP |
10CP |
1GP |
1SP |
1PP |
10SP |
Common Goods
What? |
5E |
Kapiran |
Simple Meal |
4cp |
8cp |
Rope (50ft.) |
1gp |
2sp |
Mess kit |
2sp |
40cp |
Mirror, Steel |
5gp |
10sp |
Kapiran = 2 × 5E
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