The brootherhood of Kord Organization in Ethrea | World Anvil
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The brootherhood of Kord

The brotherhood of Kord is popular all over Ethrea.
Kord is renowned for his great deeds and displays of strength in all divine wars and attracted a great many followers in Barbarians, Fighters, Monks and Clerics alike.
The northern tribes are known to settle disputes in athletic competition rather than bloodshed whilst other countries delve in the aspects of discipline
The Travian followers of Kord rise to arms and join the military forces, demanding to oppose the enemy on the first front lines as a display of loyalty and courage to Kord.

Dogma

Kord's followers are urged to scorn cowardice, and taught that the strong and fit should rule the weak. To Kord's faithful, a leader's best quality is bravery. Kord loves physical contests, and this inspires many barbarian tribes to use nonlethal sports as a method for resolving disputes. Because battle claims the weak and cowardly alike, there is nothing to lose by seeking battle; indeed, battle determines who is most worthy of life, and ensures a place at Kord's side after death. Those who flee from battle are often publicly excommunicated.

Worshipers

Those berserkers who follow Kord favor the broadsword.
Kord's faithful often undergo tests to prove their strength, such as winning in a gladiatorial arena, climbing a mountain, or slaying a mighty dragon.

Clergy

Kord's clergy don vestments of bright red, white, and blue, although they may not duplicate the exact pattern that Kord wears on his girdle, gauntlets, and boots. They may not wear dragon-hide armor unless they are literal descendants of Kord himself.
Kord's clergy are chaotic neutral about half the time, chaotic good about a third of the time, and chaotic evil one sixth of the time. They are expected to be leaders, and they help train those under their charge to become stronger. They organize athletic competitions and eagerly participate in challenging athletic activities. Doubting the physical fitness of a priest of Kord is considered a grave insult to them, and they will go to great lengths to prove themselves. Their favored weapons are the greatsword and the bastard sword.
Kord's clerics may be chosen after winning some athletic competition or, conversely, occasionally they are particularly sickly and weak people who a cleric of Kord notices craves strength enough to be worth training. All initiates must undergo extensive strength training, including calisthenics and other hard physical exercise.

Temples

Temples to Kord often resemble arenas filled with practice spaces and galleries where combat can be observed. They may also include baths, gymnasiums, trophy halls, and statues of Kord.

Rituals

Kord's rites are kept brief, usually lasting no more than a few minutes. They are joyous, dancing ceremonies held at the end of a battle or some lengthy feat of strength. Services often feature members of the church proudly reciting their physical accomplishments and glorious victories. Songs of praise to Kord honor the deity by listing battles fought in his name.
Prayers to Kord generally involve rhythmic clapping and chanting, the louder the better. Many of the syllables in these chants exist solely to maintain rhythm and rhyme, rather than to add meaning. Examples include "Ah re, ah ree, Kord the Mighty..."
Oaths and epithets related to Kord include "May fate see your blade shatter!" "By Kord's sword!" and "By the blue boots of Kord!"

Structure

  1. Chainbreaker
  2. Champion
  3. Abbot
  4. Disciple

For Kord

Founding Date
Unknown, possibly pre-divine war
Type
Religious, Organised Religion
Alternative Names
Kordani
Demonym
Kordan
Leader Title
Deities
Divines
Notable Members
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