Myriáde
Myriáde, land of fertile soils and exciting turmoil. Its capital Journa may present itself as civilised and forging ahead in science and magical advancement whilst making a point in valuing traditions of its inhabitants. This may lead to utter confusion of people visiting from afar. Aside Journa, the different races of gnomes, halflings, humans, half-elves, half-orcs, dwarves and many other live simple lives of farming and foraging, defending themselves from the occasional bear attack or worse. Also smaller cities traverse the land, hosting a large array of races simultaneously similar to the capital.
Law and order is being provided by the Journa order of travelling knights, the Myriádi. Part of the Myriádi are clerics, armoured battle priests who serve also as travelling judges and healers
Type
Forest, Temperate (Seasonal)
Location under
Included Organizations
Related Plots
Remove these ads. Join the Worldbuilders Guild
Comments