Bloodstone/Heliotrope

Tier: 4

Complexity: 15

Crafting Time: 2.5

A conglomeration of chalcedony and jasper, Heliotrope or Bloodstone is generally considered a semiprecious gemstone. The Empyrials believe that it actually bleeds and will keep one in their pockets when in battle for a good-luck charm. The Kalthii believe that if wet, it can be used to stanch bleeding wounds. The Naa'gaea use it in their crafting style.

Properties

Physical & Chemical Properties

  • Brittle
  • Has disadvantage on break item checks caused by bludgeoning damage.
  • Hard I
  • Crafter has a -1d4 to checks to work this material
  • Items made with this can’t be broken on a break item check under a DC 17.
  • Astringent
  • This material can be used to end the Bleed Condition. Any medicine check while using this item has a +4 bonus to the roll to end the Bleed Condition.
  • Magical
  • This material can be used to fortify spellcasting. It grants a +4 to spell attacks, damage, and spell saves to the following magic skills:
  • Restoration Magic
  • Divination Magic
  • Physical Magic
  • Blood Magic
  • Flesh Magic
  • Shamanism

Compounds

Composite Alloy

  • 1/5 Dragonsteel
  • 1/5 Vitalium
  • 1/5 Maan'ullin
  • 1/5 Malachite
  • 1/5 Bloodstone

Type
Mineral
Value
1 cp per carat
Rarity
Common
Color
green with red inclusions
Density
2.61 g/cm^3
Related Species