Aer Metal

Tier: 1

Complexity: 5

Crafting Time: 1.9

A combination of Wind Ku'uh crystal, aluminum, zinc, silver, and blast metal, aer metal defies gravity, hovering in place when not worn or carried. With incredible durability and conductivity, it is often used for armor plating for various machines in Dvarheim and Fahliilenjar.

Properties

Physical & Chemical Properties

  • Very Light
  • No strength requirement or hindrance for any armor or item made with it.
  • Ammunition made of this material can be shot triple the distance than normal, but attacks with the ammo has disadvantage to hit.
  • Items made of this material weigh 1/4 their normal weight.
  • Malleable
  • When making an item out of this material, you have advantage on the check.
  • Additionally, the crafted item has disadvantage on break item checks, but advantage to repair the item.
  • Strong
  • Items made of this material have advantage on break item checks.
  • Hard II
  • Crafter has a -1d6 to checks to work this material
  • Items made with this can’t be broken on a break item check under a DC 18.
  • Very Conductive
  • While wielded, lightning spells or attacks are used while within 60 ft of the wielder, the spells or attacks have disadvantage to hit other targets and advantage to hit the wielder.
  • Wind Enchanting
  • An item made with this material has 2x the enchantment slots for the purposes of enchanting using wind magic.
  • Wind Aligned
  • +1 to spell attacks, spell saves, or damage rolls that use wind magic as a basis.
  • Anti-Gravity
  • Items can be made to hover in place when given an electric current.

Type
Composite
Value
4 gp 4 sp per pound
Rarity
rare
Color
silver-white
Melting / Freezing Point
1215.5
Density
2.94 g/cm^3
Related Locations