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Colet: Doge of Gold

Balance: Every service has its price, and every offense will be repaid in kind. Society is a Game: None of the Doges can play to the rules of the surface world and exploit it like Colet can. Value: Gold is everywhere and yet so scarce. The value it brings to other societies is control, and Colet wants all the control she can get. Pay to Play: Colet comes across as flippant whenever her attention is needed but not paid for. Working with Colet isn't difficult, but it grows costly quickly. Distractible: Colet can't pull her eyes away from gold or treasure. The allure of wealth can become overwhelming.
Volto: Positive, Volto's schedules and systems are incredibly effective. Colet would take him on as her advisor if he wasn't her equal. Harle: Neutral, Colet has nothing to say to Harle, and they have nothing to say to her. Elegant. Gatto: Negative, Colet sees through Gatto's adoration as a means of making herself look good. She won't turn down her gifts, however. Adventurers: Negative, unless the party has brought riches with them The operations of the Locks are too delicate as is; if Harle doesn't do their job then the adventurers will break everything.
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