General Laws of Physics Physical / Metaphysical Law in Eternity is not Immortal | World Anvil
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General Laws of Physics

Written by Ketzl

The laws of Eini are much like our own, with several minor changes and one major one (magic). First I'll go through the major ones that still apply, and then the minor specific ones that apply before moving towards the minor changes. Magic is dealt with in a different article as it is in need of refinement, and additionally will not be as prevalent compared to the changes made here, despite how major they are.   The laws that remain the same through Eini regardless of the rule of cool have a simple way to recognise. If a university undergraduate for science in their first year can understand them without intense study, then they stay fixed. The reason for this is simple, I intend for this world to be a hard science fiction, and as a child I often did not enjoy TV shows such as Dr Who that made excuses to how certain things worked in its universe without fully fleshing out its own laws. It infuriated me that I could enjoy the plot when it came to interpersonal relations but then any time it tried to do anything to do with technology it would wrench me out of the world and remind me it was a TV show. It heavily broke immersion for me and as such my aim is to avoid that.   I cannot write a science fiction without changing certain things, inventing materials that don't exist, and breaking laws of the universe, even without the whole magic part, so instead of trying to get as close to reality as I can and run the risk of putting all my time into research we will rely heavily on the rule of cool and 'What they don't know cannot hurt them'. With this I should be able to out-science the large majority of the reader-base.   This is done by one of two options, either to write new laws for those I break and take them to their logical conclusion as far as I am equipped, or to simply not explain it. The former is desirable for major changes such again as the magic, whereas the latter is better suited for technology and concepts rooted in prior scifi or in reality. So without further ado, the laws of Eini:   1. Major laws of the universe that remain the same   All of Classical Physics, including but not limited to:   -Newtons Laws of Motion   -Thermodynamics   -Causality Principle   -Various Laws of Conservation     2. Minor laws of the universe that remain the same   Significant parts of Quantum Mechanics, left ambiguous unless mentioned:   -Uncertainty Principle   -Einstein's Mass-Energy Equation   -Other laws I studied and have subsequently forgotten   -Should really look them up     3. Minor laws of the universe that are changed or altered   -Mutual Annihilation of Matter and Antimatter   ---Bent rather than broken, Antimtter still annihilates with matter, but certain materials restrict this, and aren't even needed in large quantities, most prevalent with Korokian Crystals and their storage of antimatter. As such antimatter weaponry has limited use when these materials are widely available, however the usage of it as fuel is prevalent.   -Faster Than Light Travel   ---Straight up broken. The FTL drives are based on the principle of an Alcubierre Drive, but as proven that it is not viable then this can be considered a straight up rule break. The principle works, the technology does not.   -Einsteins Theory of General Relativity   ---Ignored with respect to space travel. I couldn't understand it when I was 20, I barely understand it now, I shouldn't need to worry about this.   -Materials of unrealistic tensile strengths and masses   ---Name them, use them, don't explain them.

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Comments

Author's Notes

Suggestion of laws to break or keep are welcomed, but do not presume that I shall implement them or expect that I give a reason why I choose to do so.


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