A group of Heroes take it upon themselves to solve the mystery of the Traders Road disappearances.
Events experienced by the Heroes of Myrefell.
The heavens and hells finally subdued, the mortal races start to finally make permanent settlements.
A group of Heroes take it upon themselves to solve the mystery of the Traders Road disappearances.
The group of Heroes help and save the Inzelo Family from a grim fate of Goblin capture.
The story of the Heroes of Myrefell spread throughout the city of Myrefell for their heroic deeds and bravery.
End of Summer Harvest Festival is celebrated in the City of Myrefell. Our adventurers partake in the festivities.
Ethar, the gentle Kobold, joins the Heroes of Myrefell.
Several buildings are found burned or bloody. Investigations begin.
Heroes of Myrefell take on a task that takes them to the eastern port City of Berem. They then return to Myrefell.
The City of Myrefell and the Atibour Grasslands Centaurs come to a peace agreement and plan to work together against the encroaching Goblin forces.
Heroes of Myrefell Begin their travel to Aynor
Heroes of Myrefell arrive in Aynor
Heroes of Myrefell embark into Old Tupelo Thicket on a mission.
Heroes of Myrefell travel from Aynor to Bleakburn.
Heroes of Myrefell arrive in Bleakburn.
The Heroes of Myrefell take the task of finding the missing miners.
Hurm the Half Elf joins the Heroes of Myrefell.
A Royal Decree is spread across the continent of Eskya. Assassinations, whether successful or not, have been attempted on the King and Queen of Grimsby. Other Nobility has also been targeted.
Heroes of Myrefell embark from Bleakburn to Aynor. Destination: Sylvar of Tupelo's family Manor.
Caldera wins his first appearance in the Bleakburn fight pits.
The Heroes of Myrefell find themselves in a natural conflict between the forest and it's harvesters.
Heroes of Myrefell arrive at Sylvar's Family home just outside of Aynor.
Upon arriving home, Sylvar of Tupelo was informed of his missing siblings. The Heroes of Myrefell banded together in order to find Sylvar's family members.
The Heroes of Myrefell and company return to Sylvar's family home with his missing siblings, Alive and well.
The Heroes depart Sylvar's Family Estate on tense conditions.
The Heroes arrive in the City of Aynor.
The Heroes arrived in the small town of Fensworth to a peculiar sight. Aarakocra and Kenku have taken roost in the small village to the dismay of the citizens that call this their home. After some magical assistance, Omar is able to barter with the bird people. An agreement is partially settled and a request is made.
The Heroes arrive at the small guard post town of Ruthergien. Upon arrival, it is apparent that something is not quite right. Buildings are rundown or half broken. Kobolds are lingering outside the buildings and some are even kicking around a decapitated head of a troll. After a short investigation, the Heroes enter the only light building, the Inn. Once inside, the building is swarming with Kobolds. They are crawling over each other, hanging off pillars and support beams. One human can be seen and is eager to welcome anyone that isn't a Kobold. He pleads with the Heroes to help him. Ethar takes it upon herself to teach these chaotic bunch of Kobolds to help out around the town instead of eating everything within sight. It helps a bit, though it is hard for them to understand fully. Fitz, with help from Ethar, post warning signs just outside the village and down the road come morning.
The Heroes arrive at the Western Gates to the City of Myrefell, hoping for a warm welcome. They are greeted instead by the sounds of battle. The Heroes spring into action to help the dwindling guards and push back the waves of goblinoid invaders. With some Magic and persistence, the heroes vanquish the invading forces. Soaked in blood and sweat the Heroes enter the city.
The Heroes of Myrefell depart the city to escort the trade caravan to Berem with Patrol Guards and Centaur Warriors.
The Heroes arrived in the port town of Berem. Settling in at the Busty Clam Inn.
The House of Misfortune is massacred. A rag tag group of adventurers were seen leaving the fallen shrine.
The Merchant Vessel of Grimsby, Galathee, has been robbed! An investigation begins to find the culprits that kidnapped the ships quartermaster in broad daylight.
The Heroes attend a gathering of Malbonites out of curiosity. By the end of the night, Ethar and Hurm have gone missing while Sylvar whisks Caldera away into hiding.
The missing return from the beyond. Shaken and tired, they rest comfortably with their friends.
Our heroes, with the help of Nisar, facilitated the use of a teleport spell to quickly travel to the City of Myrefell from the port town of Berem. Seeking aid for their companion Aurnel Hartcaster.
The Heroes take their companion to a place of worship of the deity of good fortune, Tymora. A deal is made to cure the young lord of the influence and grip of Beshaba.
Goblinoid forces assaulted the South Gate of Myrefell. With help from the Heroes of Myrefell, Lord Slatebrand and Lord Shearmont's forces were able to repel the attack and gain ground upon the battlefield.
The Heroes of Myrefell depart from the city to investigate the mountains to the south. They take the travelled path to Silkreach.
Heroes of Myrefell arrive in Silkreach as a winter storm rolls in. They take shelter in the nearby semi-ruined homes.
The Heroes depart after a challenging night with an added companion. They take the mountain pass that leads to the town of Larnwick on the North side of the Sulfam mountains.
The Heroes arrive in the small town of Larnwick. Caldera is reunited with an old family friend as the party takes stock in the current situation and personal matters. They are welcomed to stay the night in safety.
The Heroes depart from Larnwick as Caldera gives a heartfelt farewell. While the small child Oswin Versk is left in the care of Brim Margna and his mercenary band.
The Heroes find a old ferry dock south of the major rapids, close to the mouth of the river leading in from the Lavalworth Depths. They embark on a water worthy boat and cross to the southern shore at the foot of the Drumtague Peaks.
A Hobgoblin rides off into the mountainscape with the mounts given by Brim Margna of Larnwick.
The Heroes of Myrefell assaulted a Underdark slavers market and freed all the slaves on display. They fought their way to safety, while others gave their lives so the remainder can go free.
The Heroes of Myrefell are tasked with the protection of two precious eggs of an Ancient Amythest Dragon.
The Heroes of Myrefell saved a group of slaves from Drow Slavers while escaping the underdark. One of which was the archeologist Laurent Waldemar.
The Archeologist Laurent Waldemar joins the Heroes of Myrefell.
After breaching the surface from the Underdark, the Heroes of Myrefell and their newfound companions take rest upon the mountain side. Come morning, the newly rescued slaves depart for the small town of Nathwich that sites on the edge of the Lavalworth Depths. Accompanied by their fellow combat experienced comrades. With instructions for the combat savvy members to wait in the town for a randevu.
The Heroes of Myrefell descend into a volcanic fortress, rumoured to be the goblinoid forces stronghold.
The Heroes of Myrefell rediscover a ruined temple to Selune. Forgotten to time. Personal experiences are brought to light.
Heroes of Myrefell arrive at Narthwich and randevu with their rescued companions.
The Heroes of Myrefell meet with the Merfolk of the Lavalworth depths upon the edge of their territory. Agreeing to assist their efforts to regain control from a tyrant ruler. Submerging into the frigid water with the guidance of the Sirdo'ie, their journey to the sunken city of Siredore begins.
The Heroes of Myrefell teleport from the abandoned town of Silkreach to the City of Myrefell with haste.
The remaining Heroes of Myrefell seek out someone to cure their friends' stony forms. Returning to the speaker of Tymora, they learn of a gifted healer on the frontlines of battle. She will reach out to them for assistance. A fateful reunion with their old friend Aurnel, he blesses his friends to come back to their original state.
The citizens of Myrefell, led by Lord Slatebrand, Lord Mormar, Sergent Nisar and Young Lord Hartcaster, push back against the goblinoid forces within the city of Myrefell. The Heroes of Myrefell take a stand in the western district to give the city forces a chance to gain significant ground. An Amethyst dragon ravages the southern front at dusk. Causing severe damage to the enemy forces and the surrounding area. The Goblinoid army pulls back from the battleline. Abandoning the city.
The Heroes of Myrefell set out to reunite Sylvar with his Elk companion and the troop escorting it. Mordithas volunteers to stay behind in the city of Myrefell to await an expected acquaintance.
The Heroes of Myrefell uproot a troll infestation in the town of Veritas.