The Elements
Affinities are classified by the perceived effect, though the lines are often drawn arbitrarily according to each creator. The origins of the system are unknown but archaeological sites reveal that a similar system existed during prehistoric times. Many variations of the elements exist but currently the most popular is Arstganto's Ten.
A list of the elements, the associated colour and examples of affinities that are most commonly considered to align to the element.
Flesh
Red fittingly corresponds with affinities relating to "the flesh." These include:- Shapeshift (cause physical mutations to oneself and/or others)
- Heal
- Impenetrable skin
The Under
Affinities that affect the soil, ground, plants etc.- Transmute metals
- Accelerate plant growth
- Create earthquakes
Water
- Manipulating liquid water
- Aquatic respiration
- Turning oneself into water
The Above
- Creating wind
- Controlling local weather
- Create blasts of lightning
Cold
- Freeze water and other liquids
- Turning oneself into ice
Heat
- Create and manipulate fire
- Melt ice
- Manipulating lava, magma, volcanoes
Light
- Create light
- Manipulate electricity
Shadow
- Turn oneself into a shadow
- Invisibility
- Blocking out light
Mind
- Telekinesis
- Telepathy
The Mysteries
- Manipulate gravity
- Manipulate time
- Create matter & energy
- Inflict lacerations at will - Flesh & Mind
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