Colour Principle
The associated colour is based on the colour of sparks seen when the affinity is produced. Red for the flesh, orange for soil, yellow for water, yellow-green for the weather, green for the cold, blue-green for the heat, blue for light, indigo for shadow, violet for mind and red-violet for the mysteries. It should be noted that sparks do not always have the exact colour, but will usually be close. These sparks are identical to those seen during lightstorms but are never white.
Some groups fall under a wide range of colours e.g. weather while others have an almost defined limit e.g. mind.
Naming conventions
It is common practice to use your affinity to identify yourself instead of your last name. For example, [the first name here] of the UnderRemove these ads. Join the Worldbuilders Guild
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