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Unlike the other species who claim to be offspring of the gods, Tads can assuredly state this truth. It was less than 100 years ago when the giant frogs and toads suddenly stood up, spoke and became civilized. Kav'wa the Bard Prince created the Tads in his image after a lifetime of adventure and now looks over them as a father watches his children.
Thanks to the charismatic nature of Kav'wa, Tads will often leave their homeland at the promise of an adventure; encouraged by older family members to go forth and explore the mysteries of the world. A naturally charming people, most experiences with this relatively new race showcase their ability to build a friendship wherever they travel. Tads smoking from a reed pipe while telling tales of their adventures are a common sight at local taverns next to Tads communities.

Basic Information


Although they stand at a similar height as a Dwarf, the hunched posture and bent knees make the Tad appear shorter. The Tads hide varies from smooth and shiny to rough and warty, with most taking a dark-complected, almost emerald green. However, on rare occasions, a Tads hide can take on a variety of brighter colors.   Tads are incapable of growing any hair unless by some sort of magic and have widely spaced and bulbous eyes, generally reflecting red or amber light. Their powerful legs and webbed feet allow for rapid movement in the water and the ability to perform long jumps with ease.

Civilization and Culture

Naming Traditions

A Tad's name is chosen at birth by their parents, or by the tribe head if no parents are present. In rare circumstances Kav'wa, the Bard Prince may choose a name. Most names are names of legend from stories or from other racial cultures the Tads have socialized with. The family name follows the chosen name.   Male Names: Bylor, Durn, Finn, Gwur, Marn, Oad, Udden
Female Names: Ala, Bessa, Cyla, Merna, Sally, Tia, Vania
Family Names: Arn, Bassfin, Hailo'er, O'erbend, Serpen, Wellwort


Creator of the Tads, Kav'wa, the Bard Prince, birthed his children in his image after spending generations traveling the known planes. A master of tethering into the bond, the Ancient Toad was able to tether the first Tads by bonding to giant frogs and giant toads, shaping their being and enhancing their intelligence. A relatively new species, the Tads are only beginning to explore the known world at the behest of Kav'wa.
Tads reach adulthood by age 20 and the oldest live into their 80s
Average Height
3ft - 5.5ft
Average Weight
70 pounds - 140 pounds

Tad Shaman

Kav'wa's Reed Pipe

by Gamingbrew

Tad Traits

Your Tad character has a variety of natural abilities common with your ancestry.
Tad 5E Racial Traits


Ability Score Increase Choose one of: (a) Choose any +2; choose any other +1 (b) Choose any +1; choose any other +1; choose any other +1
Size Medium
Speed 30 ft, swim 30 ft


You are Medium or Small. You choose the size when you select this race.  

Adventurous Instinct

You have proficiency in your choice of either the nature or survival skill.  


You have a swimming speed of 30 feet, and you can breathe air and water.  


Your creature type is fey, rather than humanoid.  

Standing Leap

Whenever you make a long jump or a high jump, you can roll a d10 and add the number rolled to the number of feet you cover, even when making a standing jump. This extra distance costs movement as usual.  

Tongue Tied

As an action, you can use your tongue to grapple a target within 10 feet of you. You do not provoke an attack of opportunity or incur penalties for not having both hands free when starting a grapple in this manner. Normal rules for grappling apply afterwards.

Languages. Common and one additional language of your choice


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