Eora is the centre-piece of a multiverse filled with all manner of strange and wonderful sights. From the goddess Ëo’s domain of Yggdrasil, the world tree, to the melancholy Twilight Realm of Nyx, the most bizarre of all is that which lies at its centre: The common world of mortals, known as the prime material plane.
The cosmology of Eora has been researched, studied and scrutinised over centuries by scholars of all type and races. None have come so far as Muldefix the Elder however, who spent decades studying the domains of the gods, the elemental planes and the ethereal and astral. From him stems the currently accepted model of the cosmos and the alien and frightening things that reside in it.
Beyond the Material Plane, the various planes of existence are realms of myth and Mystery. They’re not simply other worlds, but different qualities of being, formed and governed by spiritual and elemental principles abstracted from the ordinary world.
The Inner Planes
Invisible but binding around Material Plane are the
Shadowfell and
Feywild, mirror planes who resemble the absence and abundance of emotion respectively. Through these two planes it is thought that a balance is achieved on the prime material, Eora.
Beyond the mirror planes and the prime material lies the omnipresent
Ethereal Plane, which binds and connects all the Inner Planes, including the plane of judgement;
Mechanus, and
Sigil, the City of Many Doors.
Below the material plane and connected through long forgotten, mile deep tunnels to the
Underdark lie the
Nine Hells. Those scholars who posit that Eora is a round globe further believe the Nine Hells are the first layers before one would reach the core of the sphere.
Last but not least are the
Elemental Planes that cross and surround each other as well as the prime material:
The Outer Planes
Muldefix also explored the eight greater domains that are more or less physical but require substantial magic to reach. These planes can only be reached through the transitive plane of the Astral, or plane of dreams.
(Included are the lesser domains that abide by the greater domain's laws)
I.
Celestia, Pelor's domain
a. The Holy Furnace, ruled by Listro
b. Eden, ruled by Cassia
c. The Celestial Host, commanded by Gloya
II.
Jericho, Luna's domain
a. Sea of Tranquility, ruled by Otendio
b. Sea of Serenity, ruled by Faust
c. Sea of Fecundity, ruled by Vonos
III.
Yggdrasil, Ëo's domain
a. Elysium, ruled by Selia
b. Duat, ruled by Moros
c. The Beastlands, ruled by Veneria
IV.
Limbo, Mirum's domain
a. Ysgard, ruled by Tyr
b. Procella, ruled by Hereo
c. Pandemonium, ruled in absence by Pontus
d. Acheron, ruled by Ira
V.
The Twilight Zone, Nyx's domain
a. The Gray Waste, ruled by Umbra
b. Sea of Blood, ruled by Neco
c. Gehenna, ruled by Coryza
VI.
Bytopia, domain of Amoria
a. The Rose Garden, ruled by Laetitia
b. The Deep Well, ruled by Trinor
c. The Endless Fields, ruled by Ceres
d. The Great Stage, ruled by Octavia
VII.
Arcadia, domain of Erudor
a. Pseudo, ruled by Magus
b. Solium, ruled by Caprio
c. The Outlands, ruled by Caponor
VIII.
Carceri, domain of Dolus
a. Cathrys, ruled by Medax
b. Colothys, ruled by Malum
Demiplanes
Demiplanes are small extradimensional spaces with their own unique rules. They are pieces of reality that don’t seem to fit anywhere else. Demiplanes come into being by a variety of means. Some are created by Spells, such as "Muldefix's Demiplane", or generated at the desire of a powerful deity or other force. They may exist naturally, as a fold of existing reality that has been pinched off from the rest of the multiverse, or as a baby universe growing in power. A given Demiplane can be entered through a single point where it touches another plane. Theoretically, a Plane Shift spell can also carry travelers to a Demiplane, but the proper frequency required for the tuning fork is extremely hard to acquire. The gate spell is more reliable, assuming the caster knows of the Demiplane.
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