Imported Species in Enthalpy | World Anvil
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Imported

Unbelievable to think these fragile creatures were this advanced even after a fresh start.- Kindra Tempris

  There's a wonder how these naked creatures become so advanced so sudden and so quickly.

Appearance, Core Strengths, and Weaknesses

While some may look the same many are very different form each other. With a human look except for some features that represent each sub-species.
  Sonar
Bats, these long pointed eared imported are able to sense and put an outline whatever object or person is around them at around 20 feet. With enough training they are able to even picture the persons face.
  Finite Healing
Axolotls, these beings are able to rapidly heal ones wounds without any medical attention. They have a grey stripe on the outer side of their eye lids. While they able to heal wounds, it is only for a set amount before the body can charge up the healing potential otherwise they cannot heal.
  Toughness
Hell Badgers, it was said a war long ago even before the Jump were used so much they were seen as a threat by many civilians. Now, they have no other purpose besides being part of hunts and security. With their sharp teeth it's no wonder they are threatening in addition to their persistence to stave off wounds and possibly even death.
  Adapt
Ravens, it is said ravens started a war or created it long before the Jump. Feathers around their eyes show what they are. With their ability they can adapt to any and all situations. While not present, if there was any chance any raven will die by an accident or not, they will hear a distinct noise allowing them to possibly prevent their own death.
  Zoom
Hawk, feathers on the side of their face will indicate they are a hawk. They can see far away distances and trained enough, heighten reflexes. Usually hawks are snipers or hand to hand combat specialists due to their abilities.
  Scavenger
Lammergeiers, able to feast on rotten flesh and even digest bones. Their teeth are harder as a result. The sclera in their eyes are always red.
  Endurance
Wolf, a wolf had nearly double or even triple the stamina of any other imported species. Their fangs are longer and sharper as well as commonly poking out of their mouth.
  Strength
Bull, don't mistake the horns for anything else; they have immense strength even for the common person. Bulls are usually the workers cause of their strength.

Gameplay

Imported are the most basic but widely adaptable species next to the drakains.

  Vitality: 10
  Brawn: 10
  Finesse: 10
  Zeal: 10
  Insight: 10
  Cleverness: 10
  Tech: 0
 
 

Racial traits


 
  Sonar: +4 to Perception and able to be given a vague visual description of unseen areas and sometimes behind walls.
  Trained: Receive a buff to recognize traps and visualize someone's face.
 
  Finite Healing: Every turn receive +2 to healing and +4 per minute to out of combat. The max healing is 30 hit points per hour. This only includes physical damage.
  Trained: After healing 500 hit points of damage throughout the game, receive +6 in healing and max healing is 50 hit points.
 
  Toughness: +10 to hit points.
  Trained: Each successful death save receive +5 additional hit points.
 
  Adapt: +4 to cleverness.
  Trained: If the next turn or any traps kill the player, get a free turn to move.
 
  Zoom: +4 to perception, able to see as far as a scope and can use weapons without scope to aim.
  Trained: +2 Zeal.
 
  Scavenger: Immune to disease when eating rotten foods.
  Trained: Eating enough rotten foods will prevent any toxins, and poisons from harming the player.
 
  Endurance: Won't need any shorts rests.
  Trained: Won't need any long rests.
 
  Strength: +4 to brawn.
  Trained: When your brawn is at 20, your hits count as large class.
 

Call to Adventure

As an imported; many have nearly limitless paths to go to. However getting started is the real question. Imported have a desire for credits being such as mercenaries, to help those in need, and to discover lost technologies.

Civilization and Culture

Average Technological Level

The way the new world and universe works, they cannot bring or easily produce items that were once invented. This proved difficult and actually lead to dead ends and needed to reinvent many things to even get them to work. Because of this, they and the Land of Drakains were stuck whenit came with new tech. However, for the drakains they didn't have this issue because they can try new things. Another reason why imported based tech was so bad was survival. Drakains were able to easily survive and adapt.   Imported tech eventually grew along side drakain tech later on where eventually one path lead them to a dead end. Drakains cannot use alters or be a merzost. This also includes eventual wearable mechanized armor all because drakains can't fit in it.

History

The Jump to a new universe was a risky but rewarding due to the previous consequence to their own survival. It's a wonder how only in a few years they managed to cooperate and build paradise unlike anyone has ever witness. However they once they started getting more widespread the Wetiko have gotten more curious. The curiosity turned to hostility when they witness an animal of the wild being hunted and killed. This turned into an shaky first contact that would force the imported to relocate.   After a year of trial and error they eventually secure tech that would help their living become less stressful. As their community grew so did the curiosity of other sapient beings; Dragons. To the dragons they were the perfect species to evolve from. Though to the imported they didn't so much as trust but were afraid it might create a dire situation in the future. They decided to test the waters and a woman eagerly volunteered to carry the first next evolved child.   A fire dragon was the first to offer his DNA to the woman.

Common Myths and Legends

Dragons believe the imported is the next step to their evolution. Since their only time they can evolve is by other species, they believe the imported were the chosen ones.   Wetiko's believe the imported are harbingers of doom.

Interspecies Relations and Assumptions

Random and very mixed opinions about drakains were stirred up. Some hate, some love, and some are neutral. Imported have viewed dragons as either gods, pets, or friends. Wetiko's on the other hand make the imported very wary and frighten about these boogie men in the forests.
Genetic Descendants
Lifespan
100
Geographic Distribution

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