Gnoll Species in Eliosara | World Anvil
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Gnoll

Powerfully built humanoids that resemble hyenas, gnolls are cunning warriors and hunters. Their frightening visage and efficient tactics have given them an ill-starred reputation. In the copious region controlled by gnolls, many have earned themselves well-deserved reputations as brutal slavers and demon-worshippers. However, the truth is more complex.
Like the drow, many gnoll packs are no more violent and evil than other humanoids. Often, gnolls are eminently practical and pragmatic hunters and raiders. To gnolls, honor is just another word for pointless risk. Any loss of a gnoll affects not just the individual, but their packmates and kin as well. Wasting time on anything but victory, whether it’s mercy or cruelty, is seen as little shy of immoral. Gnolls see effectiveness as a cardinal virtue and believe that the best fight is one that never gives the opponent a chance to strike back. Gnolls are masters of ambushes, tactical feints, and psychological warfare—none of which endears them to their neighbors.
Equally misunderstood is the gnoll practice of ancestor worship and endocannibalism. Gnolls consume their dead as a sign of reverence, holding a grand feast and transforming the bones of the fallen into art or weapons. Gnolls extend this honor to respected foes, hoping to bring their enemy’s cunning or strength into the clan. While it’s a sign of admiration, not everyone sees it that way.
Gnolls are large, hyena-like humanoids with short muzzles, sharp teeth, and large and expressive round ears. Their bodies are covered in shaggy fur, rougher on the back and softer and lighter on the stomach and throat, usually in an off-white, tan, or brown shade—spots and stripes are both common. Gnolls typically stand between six and seven feet tall. Women are usually about a head taller than men, and correspondingly stronger. Gnolls are considered adults at fifteen, and live about 80 years on average, though some can reach a hundred or more in good health.
Gnolls generally live in clans of 10 to 20 interrelated family groups, containing between 100 to 200 gnolls. They are ruled by a council of female gnolls, typically selected from the oldest members of each family. This council of elders selects one of their number as a Chief Elder, who is essentially the first among equals and sets the agenda. The council is advised by the clan’s bonekeeper and storyteller, as well as one or more younger gnolls who lead hunting and raiding packs.
Bonekeepers focus on tending to the wishes of gnoll ancestors and gods— they take their name from the ancestral bones that festoon their clothing and homes. Storytellers serve as teachers and sages, and are expected to have an encyclopedic knowledge of clan history, regional lore, and anything else relevant to the clan. They usually speak several languages.
Gnoll women typically work as hunters, warriors, and leaders, while men become artisans, caretakers, and gatherers. However, adherence to gender roles varies from clan to clan. Members of either gender can become bonekeepers or storytellers, and these positions often routes to authority for male gnolls.
Thanks to their adept usage of the endless tunnels of the Great Below, gnolls can be found all over Eliosara, though often gravitate towards plains, savannahs, deserts, and badlands.
Region of Origin
Varies
Traditional Language
Gnoll
Lifespan
80 years
Average Height
1.8m - 2.2m
Average Weight
80kg - 136kg
Average Physique
Bulky
Pathfinder 2e Easy Library

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