Wind in Elester | World Anvil
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Wind

Not even water is fluid as wind, wind is wild and does what it wants. It pushes problems away and tries to control things. Wind maxems cant do much for others other than helping/slowing projectiles and pushing ships away. Their personality varies with where they are, generally disliking being in places with some maxem approval, because there is still some racism, but is also seen as useless. They are generally support and defense.  
  • Has the ability to control and produce wind. Creating sharp painful winds or a cool breeze depends on whether you're friend or foe.
  • *Can create own * Slashes with pressurized air, pushes and pulls things with air, dust storms, mini tornadoes, carry things (like themselves) *Lightly taxing     They push the sails of a boat, speeding them up to catch the merchant ship they are chasing. As a barrage of arrows fly towards them, they push the wind back, throwing the arrows back. They use gusts of wind to blind the enemy and cut them, as debris and dust render the archers useless. Concentrated wind is deadly and packs a punch on its own.

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