12/03/2020: Arlock Keep
General Summary
Level up!
Feng flash fries some weasel jerky.
Morgan plays with some Fairy lights, The Fairy is de-lighted.
The party discusses what to do with the Ruby.
Morgan drops the ruby from a great height to break it, It shatters and exploded into ruby dust. (two portions of ruby dust, Very convenient for our spell casters ;) )
As the party checks out the urn. A winter wolf walks into the room with 2 normal wolves.
The party loses Simon to the beast.
Geryon summons his spiritual weapon. An aspect of his god turns up to help.
Cackle punches through the big fucker's fucking skull and rips its tongue out.
The party holds a funeral for Simon. Nieve makes a grave.
Condolences are given. (Three doggos to go)
The party enters a puzzle room. The puzzle does not stand up. Onwards!
The party enters another puzzle room. The puzzle does not stand up. Onwards!
The world's puzzles suddenly get a lot harder for some reason.
The party enters a corridor with one wall exposed to the howling winds.
The party investigate the wall for secrets.
The party find a secret door and opens it with the cleric's size 12 lockpick.
The party investigates a kobold corpse.
The party concludes that the cause of death was having a brick fall on it suddenly.
Feng flash fries some weasel jerky.
Morgan plays with some Fairy lights, The Fairy is de-lighted.
The party discusses what to do with the Ruby.
Morgan drops the ruby from a great height to break it, It shatters and exploded into ruby dust. (two portions of ruby dust, Very convenient for our spell casters ;) )
As the party checks out the urn. A winter wolf walks into the room with 2 normal wolves.
The party loses Simon to the beast.
Geryon summons his spiritual weapon. An aspect of his god turns up to help.
Cackle punches through the big fucker's fucking skull and rips its tongue out.
The party holds a funeral for Simon. Nieve makes a grave.
Condolences are given. (Three doggos to go)
The party enters a puzzle room. The puzzle does not stand up. Onwards!
The party enters another puzzle room. The puzzle does not stand up. Onwards!
The world's puzzles suddenly get a lot harder for some reason.
The party enters a corridor with one wall exposed to the howling winds.
The party investigate the wall for secrets.
The party find a secret door and opens it with the cleric's size 12 lockpick.
The party investigates a kobold corpse.
The party concludes that the cause of death was having a brick fall on it suddenly.
Rewards Granted
Much harder puzzles.
Whatever abominations the party makes out of the winter wolf coat.
Created Content
Caw maga (I can't believe no one laughed at that)
Report Date
12 Mar 2020
Primary Location
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