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Egalia

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In the distant future, after humanity has experienced war, disease, and chaos, a plan is put into motion by a certain country to salvage what is left of their population and recreate it into a technological utopia where matters of class and privilege no longer hold weight, by completely ridding their society of family lines and inheritance, and giving all members of it's society equal resources to thrive and enjoy themselves. However, Egalia cut itself off from the rest of the world, as for their plan of true equality to work, they did not want to risk the possibility of unequal values seeping into their worldview, and risk corrupting it. So, closing off their borders, and outlawing aircraft from flying into or above their nation, Egalia was able to thrive as a peaceful nation, with no war, little crime, and great happiness.   It wasn't even half a century in, however, when the first wave of children with supernatural abilities began to show up. By this point, most of the creators of this utopian project, already old during it's creation, had passed away, leaving a government of younger, unknowing leaders unsure of how to deal with such a situation. Some children, horrifyingly, had begun to act cruelly and maliciously, using their strange gifts to bully and overpower other, defensless kids, knowing that there was nothing anyone could do to stop them. In a panic, the government started a "goodness rewards" system, rewarding kids with powers who didn't abuse them extra things such as raised allowances and other, smaller rewards, in an attempt to keep them under control until a better solution could be found to keep things stable.   Unfortunately, almost a millennia later, the problem has completely exacerbated itself. As these kids, already gifted with power, ended up taking more positions of power as adults, a clear class divide began to form over the years, and now, while crime is still low, and no one is left hungry or homeless, those with stronger, useful, and more dangerous powers sit at the top living lives of luxury and fame, and those who are weaker, pitiful, and useless are left with the bare minimum of amenities at the bottom. One's level, granted by a total calculation of one's ability at a number between 1-7, defines one's life the greatest, no matter how hard they may struggle to climb their way up the social ladder, or what other positive assets they may have. In Verta Mila, one of the seven campus cities in the child-raising province of Farbe, something unpleasant seems to be bubbling under the surface...

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