Statistics
Gargantuan vehicle (80 ft. by 25 ft.)
Creature Capacity 30 crew, 20 passengers
Cargo Capacity 100 tons
Travel Pace 5 miles per hour (120 miles per day)
Ability Scores:
- STR: 20
- DEX: 7
- CON: 17
- INT: 0
- WIS: 0
- CHA: 0
Damage Immunities poison, psychic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, incapacitated, paralyzed, petrified, poisoned, prone, stunned, unconscious
Actions
On its turn, the ship can take 3 actions, choosing from the options below. It can take only 2 actions if it has fewer than twenty crew and only 1 action if it has fewer than ten. It can’t take these actions if it has fewer than three crew.
Move. The ship can use its helm to move with its sails.
Hull
Armor Class 15
Hit Points 300 (damage threshold 15) (A component has immunity to all damage unless it takes an amount of damage that equals or exceeds its threshold, in which case it takes damage as normal. Damage that fails to bypass the threshold is considered superficial and doesn’t reduce the component’s hit points.)
Control: Helm
Armor Class 18
Hit Points 50
Move up to the speed of the ship's sails, with one 90 degree turn. if the helm is destroyed, the ship can't turn.
Movement: Sails
Armor Class 12
Hit Points 100; -5 ft. speed per 25 damage taken.
Speed (water) 45 ft.; 15 ft. when sailing into the wind, 60 ft. when sailing with the wind.
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