Springen Spell in Eberron | World Anvil
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Springen

1st-level transmutation   Casting Time: 1 action
Range: Touch
Components: V, S, M (a grasshopper's hind leg or a steel spring) Duration: 10 minutes
Classes: Artificer, Druid, Ranger, Sorcerer, Wizard   You touch a creature. The creature's jump distance is tripled until the spell ends. It also has resistance to falling damage and advantage on checks to clear obstacles, swing from ropes, hold onto something or land in difficult terrain at the end of the jump.

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