Feint
Feinting a Creature
Using the Attack action, you can make a special Charisma (Deception) check to feint a creature and lower its defenses. If you're able to make multiple attacks with the Attack action, this attack replaces one of them. The target of your feint must have an Intelligence score, and it must be within your reach. You make a Charisma (Deception) check with a DC equal to your target's passive Wisdom (Insight). If you succeed on the check, your next attack against the target before the end of the next turn gains advantage. If that attack is a hit, it deals an extra 1d6 damage.Remove these ads. Join the Worldbuilders Guild
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