House Orien outpost
The House Orien outpost in Ardev is a small but bustling hub of activity, essential for coordinating trade and travel between the Brelish heartlands and the wild regions beyond. The outpost is marked by the Orien sigil—a stylized unicorn—proudly displayed on banners and signs. Caravans loaded with goods arrive and depart daily, guarded by Orien employees and local mercenaries. The outpost is a mix of office space, storage warehouses, and a stable filled with Orien horses and enchanted conveyance vehicles.
Brennan'd Orien (Outpost Supervisor, Marked): A charismatic half-elf and a prominent member of House Orien, Brennan'd possesses the Mark of Passage, enhancing his abilities in transportation and logistics. He oversees the operations of the outpost, ensuring that caravans run smoothly and efficiently. Brennan'd may ask the party to investigate a shipment that has gone missing or to deal with rival transport companies that threaten House Orien's business.
Kira'd Orien (Head Dispatcher, Marked): A meticulous human woman and distant cousin of Brennan'd, Kira'd has the Mark of Passage and is responsible for coordinating the movement of caravans and managing schedules. She’s known for her efficiency and keen understanding of trade routes. Kira'd might hire the party to investigate reports of bandit activity along a critical transport route, emphasizing the importance of securing safe passage.
Arlo Orien (Stable Master, Non-Marked): A jovial halfling who manages the outpost's stables. Although he does not bear the Dragonmark, his extensive knowledge of Orien horses makes him invaluable to the outpost's operations. Arlo may ask the adventurers to procure a rare herb to help a sick horse, highlighting the need for healthy mounts in transport.
Rina'd Orien (Arcane Specialist, Marked): A skilled mage and a distant relative of the Orien family, Rina'd has developed the Mark of Passage and specializes in the arcane enhancements used in House Orien’s transportation methods. She focuses on magical vehicles and teleportation circles. Rina'd might request the party’s help in recovering a lost magical component essential for improving the outpost's transport capabilities.
Thoran Orien (Veteran Guard, Non-Marked): A seasoned warforged guard loyal to House Orien, Thoran does not possess a Dragonmark but has extensive experience defending the outpost. He may approach the party with a request to investigate strange occurrences along the roads, ensuring the safety of caravans under House Orien’s banner.
Mira Orien (Recruit, Non-Marked): A recent recruit eager to prove herself within House Orien, Mira is determined to earn her place among her marked relatives. Though she lacks the Dragonmark, she looks up to them for guidance. She might seek the party’s help on her first assignment, which involves investigating suspicious activities around a nearby caravan.
Missing Cargo: A shipment of rare goods destined for Sharn has gone missing somewhere between Ardev and the Mournland border. House Orien is offering a reward for its recovery, but the cargo might be more than it seems—potentially containing a dangerous artifact or something a rival House wants.
Caravan Guards: House Orien needs reliable escorts for a caravan traveling a dangerous route through goblin-controlled territories. The job pays well, but rumors suggest a bandit leader with a grudge against Orien is targeting their caravans.
Warehouse Intrigue: Strange noises and reports of mysterious lights in the Orien warehouse have raised concerns among staff. They want a discreet investigation to avoid alarming the town, and what the adventurers discover could tie into larger regional dangers.
Smuggling Operation: Rumors circulate that someone within the House Orien outpost has been using official shipments to smuggle contraband or even warforged components out of the Mournland. The party could be hired to uncover the smuggling ring, but the truth may put them at odds with powerful figures.
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