Renjie Kitsuki Character in Earth, America 1860s | World Anvil
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Renjie Kitsuki

Magistrate Renjie Kitsuki

Kitsuki Renjie   Level 3 Kitsuki Investigator Emerald Magistrate Clan Dragon Family Kitsuki   Rings Earth 4 Air 3 Water 2 Fire 2 Void 2 Endurance 12 Composure 12 Focus 5 Vigilance 3   Status 40 with Imperial Heritage Glory 49 with Believing in the Clan Honor 50 Agrees with Clan’s view of Bushido, Ruthless Victor Ancestor Koku 5   Kitsuki’s Method (School Ability): Your training teaches you to look at things systematically, finding patterns and inconsistencies in any field, even those where you are a relative novice. When performing a check to investigate (see The Art of Investigation, on page 95), you may treat your ranks in the skill you are using as being equal to your school rank. If your ranks in the skill are higher than or equal to your school rank, you may add one kept Ring die showing (opportunity).   Skills 2 Command 1 Courtesy (makes family proud) 1 Culture 2 Fitness 2 Government 4 Martial Arts [Melee] 1 Medicine 2 Meditation 2 Sentiment   Kata Iaijutsu Cut: Rising Blade Striking as Earth Tactical Assessment   Shūji Honest Assessment (Earth) Civility Foremost (Earth) Shallow Waters (Water) Truth Burns Through Lies (Fire)   Techniques Available: Kata, Shūji, Rituals   66 XP 10 XP toward advancement   Advantage Blessed Lineage (Void) Characters with status 50 or higher understand might suffer loss of prestige if they harm you, and thus don’t choose to kill you as their first option, even if you’re a political obstacle they’d otherwise eliminate without hesitation. When performing check for which your esteemed lineage is a benefit like Command (Void) to challenge someone’s perception of a situation or Government (Void) to know the likelihood of a political eventuality, may reroll up to two dice.   Advantage Famously Honest (Air) Known for your honesty and believed by default unless given evidence to the contrary. When performing a check to convince like Command (Air) to convince of a statement’s veracity, may reroll up to two dice.   Advantage Subtle Observer (Air) You understand the cues that people give off while speaking and can read people’s lips and facial expressions to understand what they’re saying even if you can’t hear them. For checks to spot or use small details of other people nearby such as Courtesy (Air) check to reveal an unpleasant truth pleasantly or Sentiment (Air) check to detect someone else’s weaknesses, you may reroll up to two dice.   Disadvantage Daikoku’s Curse (Water) When you gamble or speculate on value, you always end up as poor as when you started. When you make a check to gain or preserve wealth like a commerce (water) check to haggle, choose and reroll two dice with success or exploding success, and if fail gain 1 void point.   Passion History (Earth) After short time spent studying can tell era & context of any object, structure, or text, or else know for certain no chronicler of the empire has encountered this thing before. After performing a check to remember a historical anecdote like in a Government (Earth) check, remove 3 strife.   Anxiety Painfully Honest (Air) Can’t make claims you know to be false, though you may say technically truthful things that imply untruths, if politeness or circumstances demand. After making a check to mislead someone you receive 3 strife and if first time in scene, 1 Void point.   Finger of Jade While wearing your finger of jade, once per day for a social skills role or intrigue you may scrap and do a re-roll on a check and automatically reduce your strife by half.   Starting Outfit: Traveling clothes, ceremonial clothes, wakizashi, knife, calligraphy set, katana, traveling pack.
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