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Duros

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An ancient world where great lizards and beasts still contend with human tribes. When the the dwarves were lost to the world, so was much of their technology. The remaining human clans still have mastery over bronze, but have lost the art of forging iron or steel. These human tribes, like the Koro'kai, still manage to eke out a living in this harsh world, that is until a dark omen reaches them about a world ending storm that is approaching.     If the Koro'kai is to survive, then you will need to make a great trek east to outpace the devastating tempest.     When dwarves have dissapeared from the world, taking much of their superior technology with them, it cast the Iron Age societies of humans back into the the Bronze age. Steel and iron weapons and armor have become more valuable than gems and precious metals, as there are none who can recreate them. The towns that humans once formed are largely abandoned as many of the tribes of humans readopt a nomadic lifestyles. Trade has become uncommon as the tribes of humans have become more isolated and sparse. Recorded history have also given way to an oral tradition and currency has vanished.     And to add to these regressions in technology, the great beasts have begun to thrive again, increasing their once dwindling numbers one hundred fold over the past 500 years. Humans now fear to travel too far from saftey, lest they become a snack for dire bear or teradon.

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Campaigns

Assiac Campaign

Dungeons & Dragons 5e