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Dunlyle

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The World of Dunlyle is a middle-fantasy campaign setting occurring after the MOONFALL-- a cataclysmic event 200 years previously in which a fiery red comet of omen and legend struck the gilded Feymoon and shattered it, showering a glittering cascade of wild magic throughout the world. Every corner of the globe suffered a series of disasters, and opportunistic warlords of every stripe used the occasion to destroy their enemies and seize power. This in turn triggered a dark age, the loss of many empires of Men, and sent the survivors into a disease- and starvation-riddled century from which the land has only recovered. Giants and entities of the lower planes and their many twisted minions poured forth from the Stormlands.   Yet Dunlyle, a former backwater kingdom of green highlands, misty lochs, old forests and fey tales, and rugged coasts, survived. A former vassal to the lost Empire of Llandros, Dunlyle was spared the worst of the Moonfall's apocalypse. Trusting in their old ways and longstanding traditions, the Men and halflings of County Dunnaith largely stuck together, even as they retreated from long-held lands due to the perils of the Dark Times.   Along with scattered enclaves of Mountain Dwarves and two groups of Elvenkin, Dunlyle's rulers and faithful seek nothing less than rediscovery and reclamation of their homelands, advantage over their rivals, expansion in this new Age, and the return to their former glory under High King Edloth. It is a place where the legends of the last Age come to life through discovery and courage, to be rewritten in new Songs for the New Age, even as the machinations of the power-hungry pose a greater threat to the realm than the Moonfall itself.   It is a time of heroes.

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