Waterspouts
Colossal columns of spray snarl in the seas ahead, like hags' fingers hungrily grasping at the clouds.
d4 | The weather conditions... |
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1 | include stinging rain and sea spray, rolling off the decks in determined waves. Visibility is rapidly decreasing |
2 | are dominated by the howling, homicidal wind. Sails found unfurled will quickly be shredded to ribbons, and some gusts could buffet a sailor into the drink |
3 | were starting to be almost uncomfortably warm just moments ago, before a dramatic drop in temperature. The crew are hastily donning their paletots |
4 | are eerily calm and almost pleasant, despite the display. They seem to be mostly stationary in nature, but navigating through them still gives you pause |
d6 | A ship, seemingly stranded within... |
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1 | flies a distress flag. The wealthy freighter: Risky Endeavors is living up to her name. The exotic cloth and spices are worth considerably more than the ship |
2 | may soon be swamped and sink - it carries colonists from a distant land and exotic livestock |
3 | has already been abandoned |
4 | may just be a Morkoth's illusory bait. Only one of the waterspouts is "real," and the others seem to be mirroring its movements a little too closely |
5 | is a pirate vessel, and they will be forever in your debt if rescued |
6 | was grown and shaped over centuries from a single, massive Redwood Treant (now undead). It seems to sail straight toward the spouts, with strange, hungry nets outstretched |
d8 | Any old salt will tell you that waterspouts are caused by... |
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1 | warm seas and cold winds, nothing more than that |
2 | land lubbers not doing their share of the swabbing |
3 | the ship's cook failing to whistle when stoning raisins and prunes |
4 | whitecap wizards. This is what happens when you refuse to grant them hospitality aboard your boat |
5 | Sea Hag devilry. Every time. Tossing all socks overboard is the only way to save the ship |
6 | the rarely witnessed wedding ceremonies of Undine royalty |
7 | a tragedy befalling the wives and husbands safe ashore at home... can't you hear their keening? |
8 | a battle between the elemental elders of the sea and clouds... no, between dragons and giants... you're both wrong, between the gods of the heavens and the spirits of the world |
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