General Rules
Tags
When posting adventures, interesting locations, rumors, and other items on the wiki, it is often helpful to add some tags, to quickly grant other players pertinent details. Things such as location type, spotted monster types, adventure type, and difficulty can all be added. Feel free to come up with your own tags as needed, but as an indicator of adventure difficulty the following scale is preferred: Tag Approx lvl Difficulty Intrepid 1-3 Daring 4-6 Dangerous 7-10 Heroic 11-14 Epic 15-17 Legendary 18-20+Town Level
As the town of Clear Harbour grows, so does the caliber of adventurers found there. As more and more players advance, or invest in developing Clear Harbour, the town level will increase. When creating a new character, you may choose to begin at either 1st level, or any other level up to the town level of Clear HarbourCoins and Nuggets
Civilized commerce has not been present on the island for centuries. Much of the treasure found is not in modern coin. By decree Prince Akii has pledged to honor the various currencies found on the island by explorers Ancient Coins Ancient coins are honored in Clear Harbour at a rate of 1:1 for ancient copper, silver, gold, and platinum coins. Nuggets Raw bits of ore are occasionally found and collected by the islands inhabitants. these nuggets are being honored at a rate of 1 nugget equals 3 coins of the same material.In-Between Game Actions
To maximize play time, it is recommended that players take care of any in-between game actions before game starts. Characters are always welcome to purchase (or sell at 50% base price) any item found in the Players Handbook. For other actions you would like to perform, such as asking a contact for information, doing research, selling rare or magical goods, hiring henchmen, having a fortress built, etc. Please do this through email once a date has been set for you session. Simple things can be resolved through email, or I can have results ready for you at the beginning of play. More complex requests, or those involving role-play, we can determine if it should be tackled before the party sets out. If looking for rumors or information, please keep in mind, even if you suddenly learn about an exciting adventure opportunity, the GM (me) has already prepared for something else, keep this information for your next excursion, as opposed to changing plans last minute.Remove these ads. Join the Worldbuilders Guild




Comments