Preacher
Religions need devout orators to bring new
members into the fold, or reinforce the faith of
the faltering. Preachers can inspire the righteous,
protect the weak, or incite dread in the unfaithful
by speaking clearly and passionately about
the faith they serve. These rhetoricians of the
divine are not dissuaded by material wealth or
hidden lore; instead, they seek good repute and
new converts to their deity. Preachers recruit
adherents to their religion through personal
devotion and overt exhibitions of piety, charity,
and charisma.
Skill Proficiencies:
Religion, persuasion
Languages:
Choose one standard and one of:
Abyssal, Celestial, or Infernal.
Equipment:
A holy symbol, a prayer book or
divine text, vestments, flyers displaying
propaganda, a box to stand on and 15 gp.
Propagate Agenda
Upon spending an hour speaking publicly, and succeeding on a medium-DC Charisma (Persuasion) check, you can influence the thoughts and opinions of locals. This could be used to heighten the common people’s fear of magic, or bring comfort and peace of mind to those who share the same faith. Holdings: Free lodging at your local temple of the faith or religious institution. Knowledge of a member of the ranked clergy using unlicensed magic to perform a miracle, or committing some other transgression.Remove these ads. Join the Worldbuilders Guild




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